Search:

Type: Posts; User: MarkHC

Search: Search took 0.05 seconds.

  1. Replies
    116
    Views
    50,533

    Sticky: Refdef_t + 0x18, if I am not mistaken. Which...

    Refdef_t + 0x18, if I am not mistaken.

    Which would be 0x96A298.
  2. Replies
    116
    Views
    50,533

    Sticky: https://www.mpgh.net/forum/604-call-duty-modern-war...

    https://www.mpgh.net/forum/604-call-duty-modern-warfare-3-coding-programming-source-code/519230-memory-nametags-not-drawn.html#post6691749 tehe Although I didn't bother to make a complete tutorial for...
  3. Replies
    116
    Views
    50,533

    Sticky: Just for the record.. MagicNumber = ServerID...

    Just for the record.. MagicNumber = ServerID /gewd Dunno why everybody call it MagicNumber /lol
  4. Replies
    116
    Views
    50,533

    Sticky: FoV Offset is kinda useless.. you can set your...

    FoV Offset is kinda useless.. you can set your FoV using the game console... ( cg_fov <number>). Good find anyways /gewd
  5. Replies
    116
    Views
    50,533

    Sticky: Some structs.. typedef struct { char...

    Some structs..

    typedef struct
    {
    char unknown0[12];
    char Name[16];
    __int32 Team;
    }ClientInfo_T;

    typedef struct
Results 1 to 5 of 5