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Type: Posts; User: CyanRed3

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    [Request] get any out dated cheat that works dbb

    get any out dated cheat that works dbb
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    76,473

    [Source Code] not all...

    not all...
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    2,299

    [Help] makes it solid black

    makes it solid black
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    2,299

    [Help] what does the "r_DrawSpecificStaticProp" cvar do?

    what does the "r_DrawSpecificStaticProp" cvar do?
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    2,299

    [Help] jfc why so harsh? i know what they do im not...

    jfc why so harsh? i know what they do im not asking for that. Im asking if there are any material flags to make it darker or appear there are shadows. lmao

    - - - Updated - - -



    c++ is what i...
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    [Help] With it: https://i.imgur.com/VMlZUqH.jpg

    With it:
    https://i.imgur.com/VMlZUqH.jpg
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    [Help] yes but when doing it like this it makes it...

    yes but when doing it like this it makes it completely black. I was woundering if there are any material flags to simulate it being dark not make the material completely black :P....
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    [Help] How to make world darker?

    Are there any material flags or ways to make the world darker or have a shadow everywhere. Ex.
    https://i.imgur.com/yPmxHLT.jpg
    this it the code i have right now for getting the world material
    ...
  9. [Info] what //2short

    what //2short
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    566

    bbmax & bbmin of hitbox's not working?

    When getting the min and max of each hit box, only some hitbox's are fully shown, while others arent.
    https://i.imgur.com/yd4VgjG.jpg
    the way im gettting the mins and max:

    void...
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    1,873

    [Help] //Solved.. turned out i had the wrong GetModel()...

    //Solved..
    turned out i had the wrong GetModel() function.. ty

    old:


    class IClientRenderable
    {
    public:
    virtual ~IClientRenderable() {};
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    1,873

    [Help] studiohdr_t crash

    I've been hit with a crash and I can't seem to find out why its doing it. I've tried debugging it and setting breakpoints around. But it keeps crashing everytime it runs..

    studiohdr_t * studio =...
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    1,258

    [Discussion] You dont need patern scanning because you get the...

    You dont need patern scanning because you get the offsets via netvars.
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    [Help] DWORD HandleToWeapons = Mem.Read(Player +...

    DWORD HandleToWeapons = Mem.Read<DWORD>(Player + Game.dwActiveWeapon);
    int EntityID = HandleToWeapons & 0xFFF;
    DWORD WeaponBase = Mem.Read<DWORD>(Game.Client.dwAdress + Game.dwEntityList +...
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    [Discussion] Think of an SDK as tools and your hooks is what...

    Think of an SDK as tools and your hooks is what you make with the tools. As far as I know the actually sdk doesnt get detected because valve themselves made it.
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    [Help] static ConVar* name; name =...

    static ConVar* name;
    name = Interfaces::CVar->FindVar("name");
    *(int*)((DWORD)&name->fnChangeCallback + 0xC) = NULL;
    name->SetValue(newName);

    you need a static convar

    Sorry the char...
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    [Help] If your talking about what netvars are in what...

    If your talking about what netvars are in what "class". Just get yourself a netvar dumper, or just make one yourself. Its everywhere.
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    [Help] DWORD HandleToWeapons = Mem.Read(Player +...

    DWORD HandleToWeapons = Mem.Read<DWORD>(Player + Game.dwActiveWeapon); //Handle to the weapon class
    int EntityID = HandleToWeapons & 0xFFF;
    DWORD WeaponBase =...
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    Ya but yaknow, dis cord is 10 times better for...

    Ya but yaknow, dis cord is 10 times better for big groups and for the skype (correct me if im wrong), you have to apply to get in
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    what makes someone an "experienced coder"?

    what makes someone an "experienced coder"?
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    [Help] FreakyHacking Yes this is c+p, the offsets arent...

    FreakyHacking Yes this is c+p, the offsets arent even updated to current ones
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    [Help] New Project -> Visual C++ -> Win32 Console...

    New Project -> Visual C++ -> Win32 Console Application -> Next -> Dll + Emtpy Project -> Finish bobo
  23. Thread: Item ESP

    by CyanRed3
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    630

    For the CPU usage its probably because it keeps...

    For the CPU usage its probably because it keeps looping constantly. Adding Sleep(1); to the function will help with that problem.
  24. [Outdated] How is it undetected if its been used for awhile...

    How is it undetected if its been used for awhile already?
  25. [Outdated] Really interested to see that library /ohme

    Really interested to see that library /ohme
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