I've had a look at the html file and I cant really see anything apart from the core functions, the marker array and how the map works. I use a screenshot but then you lack the ability to zoom...
Type: Posts; User: rogeruk
I've had a look at the html file and I cant really see anything apart from the core functions, the marker array and how the map works. I use a screenshot but then you lack the ability to zoom...
Does anyone know why if you save the file (html file) and join a server, it gets detected, even tho the hack is no longer running?. I know can just take a screenshot but thats not the point :P
Server anticheat does not affect this. If you look down the side you will see the different map names.. Try loading chernarus again if that doesnt work, try the File A and the others. Sometimes...
Anyone have fix for the players?. We should be able to see all players (ovb will not update). It works for local player.
I've updated the skin class names but no good
Not really. You just need to follow the steps, takes like 5 mins to do.
Tried this again today and it is failing to load anything. Anyone else having the same problems??
//Edit seems working now :)
Found it, thanks.
Works perfectly. Am I correct in thinking that the players does not work due to not being connected to the server?.
Where is the download for the source?
Throw distance will effect all players, so its quite hard for them to tell who was the cheater. (Unless its a group of friends and your the outsider).
Although good tips!. I use it as a...
The other threads DO have working LUA codes. Most of the time its users who cannot use them properly!. I have read what you have wrote.. and it just says.. "Here is a list of codes that I have...
Why another thread for exactly the same content that is in another thread??.
Does that code not work?
This should work..
local bag_arr = {
'money',
'gold',
'diamonds',
'coke',
Why spawn bags when you can just spawn money?
local car_arr = {
'being',
'mega_heavy',
'heavy',
'medium',
'light',
'coke_light'
}
for i, name in ipairs(car_arr) do
Already been posted, check the thread first, and your post is unfriendly with the smilies
Check post 287
units/payday2/characters/npc_criminal_suit_1/npc_criminal_suit_1
units/payday2/characters/ene_security_1/ene_security_1
units/payday2/characters/ene_security_1/ene_security_2...
Hahahaahahahaha maybe you on the wrong forums?
Dont know if this works
Found this code:
function FollowUnit()
local new_objective
local valid_criminals = {}
for pl_key, pl_record in pairs(...
http..//www.pd2skills.info/
... check the first post in this thread..
He didn't take credit for the LUA codes.. His thread clearly states there is a credit there. Plus Chiddix may have 'credit' for the pastebin paste (he copied and pasted what he could find...
Not at the moment
tweak_data.blackmarket.weapon_mods['bm_wu_scope1'].unlocked = true
managers.blackmarket:add_to_inventory("normal", "weapon_mods", 'bm_wu_scope1', false)
I've not tested this, but it should work
...
Don't create a new thread, post in the LUA thread.
LUA does work.. its just user error which causes it to fail!