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  1. #1
    Davin9's Avatar
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    Question Path of Exile 1.0.3 "Server Sided" Multihack - is misshapen

    Here are some things I have done in order for the persons reading this to feel as though his or her time has not been wasted.


    1. I have tried to find an answer by searching the archives of this forum.

    By doing this, most of what I see follows along the lines of, "Server-sided is quite difficult...", "It shouldn't be attempted", "You are wasting your time...", ect. This is without being along the lines of the Path of Exile forum. I do not agree with these statements because, although difficult, all games are able to be hacked, regardless of having server sided values or not. This, I am sure of.


    2. I have tried to find an answer by searching the Web.

    Searching through the web for hours didn't lead me into any ground breaking inclination for me... Searching for procedures such as ways to server side hack, sending fake packets of info to the server directly, and seeing or not the packets you send would actually be accepted by said server. Would someone provide a pointer on other possible searches I might be able to conduct on my own? Please post the exact procedure I should use in following up on your reply.


    3. I have tried to find an answer by asking a skilled friend.

    My friend (who we will just call "Chris" in order to protect his identity) has much more hacking/programming knowledge then me. The questions that are to come are not from him assigning them to me for homework, but instead come from my own base questions for him, his answers, and then my even greater number of questions to follow up on his replies. This spoiler shows some of the questions I asked him while talking to him last and how he responded to them.

     
    Chris: what have you been trying coding lately?

    Davin9: having 6 socketed items form into 6 links and what not. its hard though
    becuase I have NO IDEA where to start
    Davin9: but what I really want to know
    Davin9: is if it would be possible to 6 socket and 6 link items on command
    Davin9: I know that some things are sever sided
    Davin9: for example the currency of which you have to use on the item
    Davin9: would this even be possible?
    Davin9: and what would I need to learn in order to find out?

    Chris: well
    Chris: server sided doesnt really mean anything, it just means its too difficult to
    code through for most people that make cheats
    Chris: the best way to look at it is when a company makes something server sided its
    the same as the government making a law that says you cant rob this bank and they
    put a securty camera up

    Davin9: interesting...
    Davin9: but it doesnt make it impossible

    Chris: its always possible to hack server sided things.. im not sure why so many
    forums are so against even attempting it anymore
    Chris: you dont really have to hack into a server to make a cheat for values that
    are server sided
    Chris: its really more about your code and how its being injected into the game
    Chris: you have to think logically how the game code would react to your code, code
    can never be perfect, and that why code execution will always exist

    Davin9: lets say then for example that I wanted to have a god mode cheat.

    Chris: oh yeah so for server sided, using cheat engine will not help

    Davin9: haha ty
    Davin9: how do I tell if things that are server sided or not?

    Chris: you can usually just guess, maybe test it out in CE if youre unsure
    Chris: most games that dont use an anticheat will keep important values server sided
    Chris: games that rely on anticheats often dont put much time into protecting there
    code and will let it be client sided

    Davin9: thats a good tip
    Davin9: as far as I know of, Path of Exile has no anti cheat at all

    Chris: yeah they dont yet, since its a low budget company theyll probably not have
    one for a while
    Chris: even if they notice cheating getting out of control, a smaller company like
    that would usually just update cvars or other smaller code and that will break hacks

    Davin9: so that means then make every item 6 socketed and 6 linked is almost
    impossible because it is all server sided?

    Chris: you dont have to hack into there servers for any reason unless you are
    needing to look through their databases for stuff
    Chris: you really just need to think of ideas in your code that will allow hooks
    into their code
    Chris: you need to data mine the connection of path to your comp and start using
    fusings on 6links repeatedly until you understand what the code is doing

    Davin9: if you 6 link an item, you can no longer unfuse the item
    Davin9: when I use a fusing I dont know what happens

    Chris: its going to require datamining with trial and error either way, you need to
    see what the server is executing when you interact ingame
    Chris: even using it on an item that isnt 6 sockets would atleast give you a star[t]

    Davin9: alright ill start there

    Chris: ive gtg for a while, might be on tomorrow

    Davin9: ahh aright man, ty for your time
    Davin9: if you are, ill see you then

    Chris: later


    I have tried to find an answer and a direct route (to my goal below) by trying to find the source code of Path of Exile, but unfortunately, the game's code is currently not open source.


    My overall goal is to create a hack that makes 6 socketing, 6 linking, and having infinite life and mana possible with a few clicks of the mouse.


    Right now, the only way I can see to do this is by way of cheat engine to find the values that interact with the fusings, jeweler orbs, life and mana, and then creating a program in C++ (said language is what Path of Exile was written in ((2011 edition))) that changes these values to be our desired value (as high as can be) without raising any suspicious activity upon ourselves.

    My problem lies within, where I know how to get the face values of these variables and even work them into a program, but not the values the server is assigning to me whilst interacting with the values while in-game.

    Thanks for your attention on reading my post and if you have any questions, please don't hesitate to ask as I will elaborate.

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  3. #2
    riceking1's Avatar
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    I just started the game and working on my bot, and decided to look around. Anyways, I wouldn't be surprised if item generation is done on the server end. Mob health is also on server end (if I lag, they don't lose health until it stops lagging. THOUGH, the attacks do stack, so if I did 2 attacks while lagging, the monster will lose 2 attacks worth of health. So fast attack/no delay is partly on the client). But good luck.

  4. #3
    Davin9's Avatar
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    Quote Originally Posted by riceking1 View Post
    I just started the game and working on my bot, and decided to look around. Anyways, I wouldn't be surprised if item generation is done on the server end. Mob health is also on server end (if I lag, they don't lose health until it stops lagging. THOUGH, the attacks do stack, so if I did 2 attacks while lagging, the monster will lose 2 attacks worth of health. So fast attack/no delay is partly on the client). But good luck.
    Interesting... Thank you for the reply back and for the good luck.

    I'm not sure if you are aware of an issue called desync common to Path of Exile, but it is an issue that makes the game almost unplayable sometimes because the player is not synced correctly to where the server perceives the player to be. Now that you mention the fast attack/no delay on attacking, I decided to do some research of my own and found out that if you use the speed hack, common to everyone who uses CE, you desync like a mad man every 2 maybe 3 seconds.

    I might check around some some more and try to edit attack speed values and other values as well to see if I can throw something off that way. Still looking into health and mana did not help me, as I have tried pointer scanning, target offsetting, other things as well. Would someone please provide other search options like the post above that I might conduct on my own?

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