Not sure what you mean, but Quarantine v2 has an built in-timer.
Open the .gsc and then press Control + H
Replace:
Code:
(level.playersLeft["allies"] == 0 || level.playersLeft["axis"] == 0)
with
Code:
(level.playersLeft["allies"] == 0 || level.playersLeft["axis"] == 0 || level.minutes == <minutes required for humans to win here>)
So if the amout is 5 minutes it ends the round, but since u didnt edited doEnding it just says Round Over - Next Round Starting soon
So to fix that Control + F and search for ''all zombies disappeard!''
Behind ''all zombies disappeard;}'' put this behind it without any spaces:
Code:
if(level.minutes == <minutes for humans to win>){notifyEnding.notifyText = "Humans Survived!";level playSoundOnPlayers("mp_time_running_out_winning");}
Now save it and test, if you get bad syntax just PM or reply here and ill help you out.
Dont forget to say thanks!
EDIT: Mmmkay?