Originally Posted by
Xipher
^ Yeah what mat posted.
It won't stop firing -__-
Code:
clock_t timer;
if(GetAsyncKeyState(VK_LBUTTON)<0 && IRapidFire && Status)
{
if(clock() < timer)
{
WriteOpCode( (PBYTE)RapidFire1, (PBYTE)"\x74\x09", 2);
WriteOpCode( (PBYTE)RapidFire2, (PBYTE)"\x80\xBE\xE0\x00\x00\x00\x00", 7);
WriteOpCode( (PBYTE)RapidFire3, (PBYTE)"\x7E\x15", 2);
WriteOpCode( (PBYTE)RapidFire4, (PBYTE)"\x74\x3E", 2);
WriteOpCode( (PBYTE)RapidFire5, (PBYTE)"\x8B\x86\xEC\x00\x00\x00", 6);
}
else
{
timer = clock() + 0.09 * CLOCKS_PER_SEC;
WriteOpCode((PBYTE)RapidFire1, (PBYTE)"\x90\x90", 2);
WriteOpCode((PBYTE)RapidFire2, (PBYTE)"\x90\x90\x90\x90\x90\x90\x90", 7);
WriteOpCode((PBYTE)RapidFire3, (PBYTE)"\x90\x90", 2);
WriteOpCode((PBYTE)RapidFire4, (PBYTE)"\x90\x90", 2);
WriteOpCode((PBYTE)RapidFire5, (PBYTE)"\x90\x90\x90\x90\x90\x90", 6);
}
}