Originally Posted by
proeggby
Imma drop some of it here incase someone need it.
Code:
UBT = 0x514893 0x41 | 0x51
ShowESP = 0x4DD96B 0x74 : 0x75
ColorESP = 0x4DDAD6 0x75 : 0x74
Distance1 = 0x4DDFA5 0x84 : 0x82
Distance2 = 0x4DDF9C 0x84 : 0x85
PlayerPointer(Maybe) = 0xA3484C
Ghost = pPointer + 0xB8
UBT are the only one that working. The other will trigger the abnormal when you change the value.
If someone got another pointer,you can share it here. *Because I really need it
Code:
Old TeamESP [ Damage Included ]
0x4DD9F2 = 0x90 / 144 <- Note these values will trigger abnormal. Find another value and youre good to go.
0x4DD9F3 = 0x90 / 144 <- Note these values will trigger abnormal. Find another value and youre good to go.
0x4DD9F4 = 0x74 <- Note these values will trigger abnormal. Find another value and youre good to go.
Those values i gave are just examples that we could toggle to see if it works. There are other values to toggle without having abnormal. :o