XCOM: Enemy Within Modified Executable
Features :
hq starting money 999999999
starting soldiers 70
base funding increased by 1000 funding
instant interceptor timers
instant excavation
no mission timers
sustainable panic levels with 1 or less satellites monitor and shoot down alien aircraft in only countries you wish to play with panic levels should all remain perfect on a fresh save file
soldiers are competing with The Hover S.H.I.V.'s innate 40 defense makes it less likely to be targeted than a soldier in any cover if they have no defense bonuses from armor. soldiers also have hover shiv's 3 mobility per rank for competition
soldiers are competing with Ethereal Psionics are increased by 100
Civilian,HP=10000 for friendly fire use with the grenade and easier to save them
rookies have increased aim and will by 100
each time a soldier ranks up they will receive hero stats plus the above
basic and plasma weapon damage is increased by 100 so all weapons will one shot everything armor hp is increased by 6000 so it can take roughly 30 plus hits a mission plus friendly fire
titan armor 1000000 hp arch angel armor 1000008 hp
if you do not feel like playing the mission toss a grenade frag or alien roughly one will do unless they escape by elevation a higher point in map grenades pretty much destroy the whole map now better then watching a nuke go off
flight times for hover shiv and arch angel armor increased and other stats hover shiv and arch angel armor are competing
game is playable with only 1 or up to 6 soldiers or a hover shiv on any difficulty
hovershiv and arch angel armor flight fuel 9999, arch angel armor 20000 mobility hovershiv 9999 mobility most other armors increased by 100 mobility
hover shiv hp 1000000 and most other stats mobility 9999
soldier offense increased by 100
all difficulties have no limit on aliens that can attack at once
increased small ufo's over large ufo %
COUNCIL_DAY=30
item and research times changed to instant some requirements and costs removed Fragments costs are removed most other rare costs are removed
rare items loot tables are increased
base build days is instant
greatly increased steam vents steam power is an option
all soliders have psi
all psi levels unlocked
soldiers and aliens use same damage files in game even though it lists otherwise so stats had to be increased to compensate for this greatly aliens do 100 plus damage with plasma and alien grenade
mecs are default, the within dlc is defective as the stats on armor are not applied setting armor to 1 million and shooting mec with 100 damage the mec is 1 shotted, weapons seem to work though unadjusted this is similar to last release but for dlc within
P:\SteamSetup\steamapps\common\XCom-Enemy-Unknown\XEW\Binaries\Win32
replace XComEW
Virustotal:
https://www.virustotal.com/gui/file/...4005c16d6cddf0