i have tried everything to get world to screen coordinates without gettransform, i am trying to use shaders and this is where i am at.. center screen is X:0 Y:0 does anyone know the calculation to get it to normal xy or am i doing something wrong..
i have tried everything to get world to screen coordinates without gettransform, i am trying to use shaders and this is where i am at.. center screen is X:0 Y:0 does anyone know the calculation to get it to normal xy or am i doing something wrong..