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  1. #1
    navidnouri's Avatar
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    Lightbulb Crysis 2 Multiplayer Hosting

    i think that every one is interested how to Host a game themselfs so here it is but IT CAN NOT WORK becuase we dont have a dediacated server installation


    1. Create server.cfg file into Crysis 2 rootfolder

    Dedicated Server Configuration

    Code:
     
    sv_servername yourservername
    
    sv_lanonly 0
    sv_maxplayers 16
    sv_packetrate 30
    sv_cheatprotection 1
    net_enable_voice_chat 1
    g_useOnlineServiceForDedicated 1
    net_profile_enable 1
    sv_levelrotation levelrotation.xml
    gl_skip 1
    
    sv_gs_report 0
    sv_gs_trackstats 0
    sv_ranked 0
    
    g_nextlevel

    2. Create levelrotation.xml (Same location as server.cfg)

    1.Template:

    Code:
    <levelrotation>
    <level name="MAP" gamerules="GameType">
    <setting setting="Setting Value"/>
    </level>
    </levelrotation>
    1.Example:

    Code:
    <levelrotation>
    <level name="cw2_downtown" gamerules="TeamInstantAction">
    <setting setting="g_timelimit 20"/>
    </level>
    <level name="cw2_rooftop_gardens" gamerules="CrashSite" />
    </levelrotation>
    3. Create serverlauncher.bat to start your server easily (Any location)

    Code:
    @EcHo off
    :server
    echo Starting server...
    "Bin32\Crysis2DedicatedServer.exe" +exec server.cfg
    echo Server crashed...
    echo

    GAMETYPES / MAPLIST


    Gametypes:

    Assault
    CaptureTheFlag
    CrashSite
    Extraction
    TeamInstantAction
    InstantAction

    Maplist:

    cw2_alien_vessel
    cw2_alien_vessel_small
    cw2_church
    cw2_city_hall
    cw2_collided_buildings
    cw2_cxp_liberty
    cw2_cxp_liberty_mil
    cw2_cxp_liberty_statue
    cw2_downtown
    cw2_lighthouse
    cw2_pier
    cw2_rooftop_gardens
    cw2_terminal


    there is need of this functions and codes:

    g_enableInitialLoginScreen = 0 ; disable login screen at game startup
    g_gamespy_loginUI = 0 ; disable multiplayer login screen
    net_initLobbyServiceToLan = 1 ; make LAN (local) lobbies instead of internet lobbies in multiplayer
    sv_lanonly = 1 ; launch LAN only server

  2. #2
    sarsukatel's Avatar
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    g_enableInitialLoginScreen = 0 ; disable login screen at game startup
    g_gamespy_loginUI = 0 ; disable multiplayer login screen
    net_initLobbyServiceToLan = 1 ; make LAN (local) lobbies instead of internet lobbies in multiplayer
    sv_lanonly = 1 ; launch LAN only server


    what is this not clear

  3. #3
    navidnouri's Avatar
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    these are used to bypass login screen in game (it worked in beta and demo)

  4. #4
    ssjgoku4's Avatar
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    with these codes u can play game on lan .....................

  5. #5
    master131's Avatar
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  6. #6
    sarsukatel's Avatar
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    is it only work with demo and beta not full version

  7. #7
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    Exclamation

    Quote Originally Posted by sarsukatel View Post
    is it only work with demo and beta not full version
    yeah right cuz full version dont support lan play

  8. #8
    JamesColander's Avatar
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    Nah

    It only works for leaked version, so don't bother try this on your official version, people.

  9. #9
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    Quote Originally Posted by JamesColander View Post
    It only works for leaked version, so don't bother try this on your official version, people.
    Is it work on demo at last? If work for demo, we may add maps to demo and use it.

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