This is a model editor, to edit the .cub files.
For now its only capable of editing existing models (and can't expand them outside the boundaries).
Keys/Mouse options:
P - Pick color
S - Save file (will overwrite old file)
Middle mouse to rotate around the model, and zoom it.
Left mouse button creates new voxels.
Right mouse button deletes voxels.
To get the .cub files you must use some tool like the Asset Manager I posted here: https://www.mpgh.net/forum/742-cube-w...etmanager.html
To edit a file, just specify the file in the first argument.
Example: java -jar CWModelEditor.jar "data1/aim.cub"
It requires LWJGL. I only included the natives for windows in the zip. To run in other SO you must download them at lwjgl.org - Home of the Lightweight Java Game Library.
Example of changed model ingame:
And a screen of the program:
I may not be able to help you with most of this stuff as i did not make the program.
Credits to MAT4DOR and Rickydaan
Virus Scans:
CW Model Editor.RAR - Jotti's malware scan
https://www.virustotal.com/en/file/9...is/1373254466/