So this is my 4th day/night trying to get the DAT worlds from CrossFire to unity3d.
Today I made a BIG step so I decided to share it. I am certainly not the first to archive this but I might be the first bragging about it xD.

So what i managed to export so far are all the vertex info (position, normals, uvs, colors, etc). The only reason why i cant add the textures to the map is because the models have different indices (same model but multiple textures) and I am still trying to find those, after I do I am planning in importing in the lightmap... i have no idea how that will work out but lets find out!