The program is compiled as 64-bit and supports only 64-bit D3 client.
Enigma.D3.MapHack-2.6.1.49508-x64-r8
* supports a 3rd stash chest with regards to ancient markers.
* detects more chests properly.
* uses an updated marker for normal chests.
Enigma.D3.MapHack-2.6.1.49508-x64-r9
* further improves chest detection.
* stops shrines/power-ups from appearing active again.
* uses an updated marker for radiant chests.
* places ancient marker for the correct ring (left/right).
Enigma.D3.MapHack-2.6.1.49508-x64-r10
* allows process selection if multiple results are found (multiboxing).
* should indicate correct ancient status for upgraded rares.
* use different variable for monster marker size.
* can show ancient status with text label instead.
* bug: r10 doesn't show rift orbs and death's breath
Enigma.D3.MapHack-2.6.1.49508-x64-r11
* shows rift orbs and death's breath properly again.
Enigma.D3.MapHack-2.6.1.49508-x64-r12
* hides overlay if D3 doesn't have focus, e.g. behind another window.
* shows all scenes correctly after loading screen (no more gaps in the map).
* shows rares on top of minions (should make them easier to spot).
https://www.virustotal.com/#/file/89...a294/detection
Known Issues
* Overlay might stop showing anything when creating a new game (restart of MapHack should solve it).