Quote Originally Posted by RandomGuyRandomTime View Post
Have you looked at the speed difference between AutoIt and AutoHotkey for doing pixel checking + image searching?

Once you've had a look at the stuff I sent you and worked out an image maybe I'll modify the script to try out different images based on the pallets that I sent you.

It would also be nice if it could attack shielded enemies + the yellow health bar enemies, so I'll try them too.

- - - Updated - - -



Unlikely, do that part manually. You could try and crop the TestV2.png and remove part of the red health bar but remember that you'll have to adjust the offset.
Thanks for the answer.
Still, didn't get one part.

You are saying that on that last tiny part it will always lose the lock? why is that?
For example on fatdoobie version we have 3 bmp with red bar at 25, 50, full, 75...

The problem would be fixed by adding the 5-10% health bar?

Or i am missing something?
(i know this exactly one doesn't work with the 3 red bar bmp)