Ok here are the class opinions.

1. Robotics.
Very great class if you can get it set up. But if you can't, your not that useful. Rocket turrets are sexy, long range, and hit enough to stop healing.(meanwhile auto turrets do more outright dmg if you can get in a good spot.) The healing is ironically OP on this class, you can take lots of dmg and it will still take awhile for you to to die, meanwhile since energy is ammo, they will run out soon and you can jetpack away.

2. Medic
Well, its a medic class. Healing is #1 in the game, easy to do, healing grenades even. Not to mention that you get medic circles where no one dies cus the healing is through the roof. a MUST on any team, without them you'll die very quick.

3. Recon.
Pretty much the best class vs. Robotics. But the only problem is that you can't heal, or will probably never get a heal. Fastest class, and you get invisibility too. So turrets really aren't a problem unless they are rockets(aoe). That being said, no one uses them right. Pretty much everyone goes around using melee instead of sniping, which is funny, because you don't hit too hard with melee.

4. Assault: TAAAAAAAAAAAAAAAAAAAAAAAAAAAAANK.(and aoe) thats all you gotta know. Shoot rockets, or minigun it up and take shtloads of dmg.



Robotics: Fun, but have to be set up. Building/repairing is a bit OP lol.

Medic: You will not die with one as a teamate, and you have ridiculous survivability.

Recon: Fast glass cannon, that really is never used too well as the majority of ppl are recon, but they suck ass.

Assault: Needed, but not too great. Since assault relies mainly on tanking, its a good class to have, but its really just a giant hp pot.