Address
How To Use:Code:#define InfiniteAmmo 0x373DBD7D
Code:if((*(BYTE *)GameStatus == 1) && InfiniteAmmo){ memcpy((VOID *)InfiniteAmmo, (VOID *)(PBYTE)"\x90\x90", 2); }else{ memcpy((VOID *)InfiniteAmmo, (VOID *)(PBYTE)"\x74\x0A", 2); }
Address
How To Use:Code:#define InfiniteAmmo 0x373DBD7D
Code:if((*(BYTE *)GameStatus == 1) && InfiniteAmmo){ memcpy((VOID *)InfiniteAmmo, (VOID *)(PBYTE)"\x90\x90", 2); }else{ memcpy((VOID *)InfiniteAmmo, (VOID *)(PBYTE)"\x74\x0A", 2); }
Last edited by _|Alessandro10|_; 05-14-2011 at 02:24 PM.
armando2142 (06-02-2011)