Alright guy's 3 days of trying to figure this out, I finally found a new Bypass Method.
- Download RezExtract, and extarct your chams.
- Locate to C:\Nexon\Combat Arms\Game
- Back Up TEXTUREEFFECTGROUPS.rez and create a folder called TEXTUREEFFECTGROUPS.rez
- Drag the extracted cham file which should be RS and put it in TEXTUREEFFECTGROUPS.rez folder
- Now we got a new bypass.
This method only works for TEXTUREEFFECTGROUPS.rez chams.