Okay, so basically I've been spending some time recently learning more about hacking, because I'm more of a C++ developer than a hacker. So I've come across an idea to possibly bypass GameGuard hack detection. Not really bypass, but in the end that's the idea. My understanding of GameGuard is that GameMon.des is ran as a module of the game. Unfortunately the developers for AVA are smart, and they make sure GameMon.des is running, or the game will crash. I'm thinking that we could either find the function in AVA.exe that looks for GameMon.des. If that function returns some kind of encrypted value, then we can find the function in GameMon.des. The idea is to of course detour that function and return another value. Unfortunately I'm not very good with asm yet, so I will need someone to help me with this project. Please add me on MSN: oyasuna.dev@gmail.com if your interested.