Code:
UINT WINAPI hkSendToServer( ILTMessage_Read *pMsg, UINT Flags )
{
	// Unlimited Ammo
	if((*(BYTE *)GameStatus == 1) && Aimbot)
	{
		uint8 ID = pMsg->Readuint8( );
		if( ID == 130 )
		{
			CAutoMessage unlimited;
			unlimited.Reset( );
			unlimited.Writeuint8( 130 );

			INT iCount = 70;
			if( pMsg->Size( ) >= 992 )
				iCount = 97;

			for( INT i = 0; i < iCount; i++ )
				unlimited.Writeuint8( pMsg->Readuint8( ) );
            
			return oSendToServer( unlimited.Read( ), Flags );
		}		
		MEMCPY( ( LPVOID )ADDR_UNLAMMO, "\xEB", 1 );
	}
	else
	{
		MEMCPY( ( LPVOID )ADDR_UNLAMMO, "\x74", 1 );
	}
	// Character and Weapons Slots
	uint8 ID = pMsg->Readuint8( );
	if( ID == 114 )
	{		
		CAutoMessage character;
		character.Reset( );
		character.Writeuint8( 114 );
		
		for( uint32 i = 0; i < ( pMsg->Size( ) / sizeof( uint8 ) ); i++ )
		{
			INT backupID = pMsg->Readuint8();
				
			if( i == 15 )
				backupID = 10; // ( character ) // Character Super Spy => backupID = 10
			
			//if( i == 19 )
		//		backupID = RankHackID; // ( rank )
			
			// Weapons hack work on some servers.
			//if( i == 65 )
			//	backupID = 50;  // ( weapon slot 1 - parameter 1 ) // backupID = 50 => PP-19 MOD
			//if( i == 66 )
			//	backupID = 1;   // ( weapon slot 1 - parameter 2 ) // backupID = 1 => PP-19 MOD
			//
			//if( i == 76 )
			//	backupID = 76;  // ( weapon slot 2 - parameter 1 ) // backupID = 76 => G23
			//if( i == 77 )
			//	backupID = 0;   // ( weapon slot 2 - parameter 2 ) // backupID = 0 => G23
			//
			//if( i == 87 )
			//	backupID = 167; // ( weapon slot 3 - parameter 1 ) // backupID = 167 => Foice
			//if( i == 86 )
			//	backupID = 0;   // ( weapon slot 3 - parameter 2 ) // backupID = 0 => Foice
			//
			//if( i == 98 )
			//	backupID = 57;  // ( weapon slot 4 - parameter 1 ) // backupID = 57 => M16A1 AP MINE
			//if( i == 99 )
			//	backupID = 0;   // ( weapon slot 4 - parameter 2 ) // backupID = 0 => M16A1 AP MINE

			character.Writeuint8( backupID );
		}

		return oSendToServer( character.Read(), Flags );
	}
	
	if(IsIngame()) 
	{	
		CAutoMessage Msg;
		pSendToServer = (tSendToServer)0x47B2F0;
		
		if(ValidPointer(g_LTClient)) 
		{
			if(iInstantRespawn) 
			{
				Msg.Writeuint8(113);
				pSendToServer(Msg.Read(), MESSAGE_GUARANTEED);
			}

			if(iSuicide)
			{
				Msg.Writeuint16(417);
				pSendToServer(Msg.Read(), MESSAGE_GUARANTEED);
			}
	return oSendToServer( pMsg, Flags );
		}}}
When i try Add More s2s hack it crash me why plz Help me Reqest Help Fenix Coder.Dias luis Xar sorry English bad i use Googal transalt