Originally Posted by
JustAnoobROTMG
Valve time.
There is a tiny thing to fix in bag viewer, i still need a mod for this build to test ModSelector (059, plox) implementation and.. I may implement "engine switching" before releasing it. For now you have to change ini and restart Orape..
@
C453 : Why not?
oh right
Code:
client-1\_-1-T\ConfettiEffect.class.asasm
insert in line 135:
returnvoid
client-1\_-1-T\ExplosionEffect.class.asasm
insert in line 181:
returnvoid
client-1\_-1-T\FountainEffect.class.asasm
insert in line 75:
returnvoid
client-1\_-1-T\HitEffect.class.asasm
insert in line 107:
returnvoid
client-1\_-1-T\LevelUpEffect.class.asasm
insert in line 185:
returnvoid
client-1\_-1-T\TeleportEffect.class.asasm
insert in line 65:
returnvoid
client-1\_-1-T\StreamEffect.class.asasm
insert in line 129:
returnvoid
That good? I don't know what the paladin effect is from, but this is how my reduced particle effect mod was set up.