Code:
=> Aguardando os Modulos de Registros
=> Buscar Endereços Combat Arms
=> Logger Criador ReturnsBR
Engine Entry Point : 0x460000
Engine .code Size : 0x2CFA00
Engine .code Offset : 0x1000
CShell Entry Point : 0x37100000
CShell .code Size : 0x66C800
CShell .code Offset : 0x1000
ClientFX Entry Point : 0xBC30000
ClientFX .code Size : 0x59200
ClientFX .code Offset : 0x1000
=> CShell.dll
#define ADDR_GAMESTATUS 0x37A15C78 => WE11ington
#define ADDR_LTCLIENTDLL 0x379FD23C
#define ADDR_PLAYERMANAGER 0x37A3B334
#define ADDR_WEAPONMANAGER 0x37A64CF4
#define ADDR_LOCALPTR 0x37A6CCC8
#define ADDR_CLIENTINFOMGR 0x379F899C
#define ADDR_BUILDFONT 0x3760EF50
#define ADDR_FILLFONT 0x3760FC00
#define ADDR_FONTECX 0x37A64BBC
#define ADDR_LTCOMMON 0x37A6EBF0
#define ADDR_GETCONSOLEINT 0x373E7570
#define ADDR_GETFONTHANDLE 0x373AA5B0
#define ADDR_PLAYERBYINDEX 0x371AB3C0
#define ADDR_PLAYERSTATUS 0x37A1AF50
#define ADDR_LOCALPLAYER 0x371ABE40
#define ADDR_CAMERAUPDATE 0x373947EF
#define ADDR_LTCSBASE 0x379FD220
#define ADDR_GAMECLIENTCSHELL 0x37A3B250
#define ADDR_ESPNAME1 0x371C499D
#define ADDR_ESPNAME2 0x37120256
#define ADDR_CROSSHAIR 0x379DF918
#define ADDR_RAPIDFIRE 0x3749CF55
#define ADDR_NORECOIL 0x37392EEF
#define ADDR_NORELOAD 0x3749C462
#define ADDR_UNLIMITEDAMMO 0x374934A7
#define ADDR_SUPERBULLETS 0x37497436
#define ADDR_WEAPONRANGER1 0x3749D6B9
#define ADDR_WEAPONRANGER2 0x3749DA59
#define ADDR_REMOTEKILL1 0x3749D7E1
#define ADDR_REMOTEKILL2 0x3749D7E2
#define ADDR_REMOTEKILL3 0x3749DB81
#define ADDR_REMOTEKILL4 0x3749DB82
=> Engine.exe
#define ADDR_LTCLIENTEXE 0x004928F0
#define ADDR_DEVICEGAME 0x00860890
#define ADDR_RESET 0x005AB283
#define ADDR_3DPRESENTENGINE 0x0054984F
#define ADDR_WORLDTOSCREEN 0x0049EA40
#define ADDR_ENDSCENE 0x005AA563
#define ADDR_DIPENGINE 0x0065A6AD
#define ADDR_SENDTOSERVER 0x0047D210
#define ADDR_START3D 0x0054984F
#define ADDR_BEGINSCENEENGINE 0x005A92F2
#define ADDR_GLASSWALL 0x005A9C79
#define ADDR_WIREFRAME 0x005B8349
#define ADDR_REMOVERTEXTURE 0x005A9C8C
#define ADDR_LIGHTINROOM 0x005A9E12
#define ADDR_HACKSHIELDBYPASS 0x005350D9
#define ADDR_JUMPSOURCE 0x005350D4
#define ADDR_JUMPDEST 0x005351F7
#define ADDR_DRAWPRIMITIVE 0x007D9BD4
#define ADDR_INTERSECTSEGMENT 0x00479C17
=> CShell.dll | PushToConsole
#define ADDR_BASEMOVEACCEL 0x379E4920
#define ADDR_STARTACCEL 0x379E4944
#define ADDR_MAXACCEL 0x379E4968
#define ADDR_ACCELINC 0x379E498C
#define ADDR_STATISTICS 0x379DFA5C
#define ADDR_WALKVEL 0x379E49B0
#define ADDR_FRUNVEL 0x379E49D4
#define ADDR_BRUNVEL 0x379E49F8
#define ADDR_SRUNVEL 0x379E4A1C
#define ADDR_DUCKVEL 0x379E4A64
#define ADDR_JUMPVEL 0x379E4A40
#define ADDR_SHOWFIREPATH 0x379EB768
#define ADDR_SHOWFPS 0x379DFA38
#define ADDR_ACTIVATIONDISTANCE 0x379EC78C
#define ADDR_PLAYERGRAVITY 0x379E4890
#define ADDR_CONSOLES 0x379DFA34
=> ClientFx.fxd
#define ADDR_CLIENTFX 0x0006CF34
=> Busca de Endereços Finalizada