Address Editor v2.2 Possible Additions

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Address Editor v2.2 Possible Additions
The exhilarating upcoming release of the new Dust Line DLC is finally coming Saturday May 7th finally!

I want to let you guys know of possible add-ons to the Address Editor, I've noticed some challenges with Terrorist Hunt : Lone Wolf, like getting a certain amount of kills like 60 or so which gives you 350 Renown for completing the challenge.


Possible Additions :


Kill Editor ( Was available in a previous release but discontinued )
In-Game operator change ( Might be possible but will take awhile )
In-Game damage editor ( Need a player to test with, might be possible )

And more! *


Hopefully as soon as the update for Season pass members comes, I can download it and release an update right away or in a few days

Suggestions are highly appreciated!
Quote Originally Posted by YuneZziZe View Post
Make online hack
I cannot make any sort of online hack, i do not know how to bypass FairFight
Is it possible to add an renown editor or anything else ? And can you fix pls the unlimited bullet and ammo cause it doesn't work !

Any release date for 2.2 ?
Merging all specials mods into one key is the thing I'm thinking of. Stuffs like Fuze's cluster bomb aren't dealt with yet, but adding more keys for each of those items is impossible.
Quote Originally Posted by romapiki View Post
Is it possible to add an renown editor or anything else ? And can you fix pls the unlimited bullet and ammo cause it doesn't work !

Any release date for 2.2 ?
Renown editing is impossible, its server sided. And the inf clip ammo does work.

After the Dust Line update on May 12th a few days later it will be released ( that is unless I have work to do for school )

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Quote Originally Posted by AndyYan View Post
Merging all specials mods into one key is the thing I'm thinking of. Stuffs like Fuze's cluster bomb aren't dealt with yet, but adding more keys for each of those items is impossible.
You mean switching specials in-game? It is possible i think because of only having 1 player in the memory you can edit most of everything. Being Fuze or Ash doesn't matter because they aren't server side, so you can change them mid-game.

( I've done this 1 time before with Thermite and Recruit but idk how I did )


Again it may not be possible I will try my best. Or have 2 specials when 1 runs out the other will come up
Quote Originally Posted by RTEGRWEYHGWA$RywywG View Post
You mean switching specials in-game? It is possible i think because of only having 1 player in the memory you can edit most of everything. Being Fuze or Ash doesn't matter because they aren't server side, so you can change them mid-game.

( I've done this 1 time before with Thermite and Recruit but idk how I did )


Again it may not be possible I will try my best. Or have 2 specials when 1 runs out the other will come up
No I don't mean something that complex (although I'd be overwhelmed if you manage to do that). I mean, for v2.1c we have Ash's special on one key and Buck's on another. There are stll many more operators whose specials need to be locked (e.g. Fuze's cluster charge), but assigning separate keys for all of them is painful for you to do and for us to remember. LinGon's trainer has all specials on a single key - why can't we do that also?
Quote Originally Posted by AndyYan View Post
No I don't mean something that complex (although I'd be overwhelmed if you manage to do that). I mean, for v2.1c we have Ash's special on one key and Buck's on another. There are stll many more operators whose specials need to be locked (e.g. Fuze's cluster charge), but assigning separate keys for all of them is painful for you to do and for us to remember. LinGon's trainer has all specials on a single key - why can't we do that also?
Yes that'd be really helpful for missions but I'm not sure for that, maybe. But yes I see what you mean but there are complications.

1. A third weapon, ( ash / buck ) is an entity that can only be edited when you have it equipped

2. Editing the weapon when not having it will break the game and cause hundreds upon thousands of errors and crash your game

3. Customization is key for having certain infinite items, like being able to edit the reinforcements only and nothing else. I can however add that for people but then I would need 2 addresses and for some base addresses I cannot add another address for the only base address which would be 1

4. Some items will only have 1 base address which cannot be used 2 times for editing so having specific infinite items wont ever harm the game memory, but using the same address 2 times for editing can cause harm on the trainer itself and the game.

Andy I can study this topic for you and see if I can have the same address being used two w and see if I can have specific gadget editable and all gadget editables.

Thank you for the recommendations
Could you make it so we can put any attachment on any gun? For Example, an Acog on a Shotgun.
Hey, when is it going to be released? Approximately
Quote Originally Posted by SituationalSensational View Post
Could you make it so we can put any attachment on any gun? For Example, an Acog on a Shotgun.
Unless you want to turn Bucks shotgun into an actual weapon and rearrange code to turn into an actual weapon. So no that wouldn't be possible. With any sight being server sided then no, its pretty much impossible

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Quote Originally Posted by Danny_idk View Post
Hey, when is it going to be released? Approximately
3-4 days maybe more not sure
Quote Originally Posted by RTEGRWEYHGWA$RywywG View Post

3-4 days maybe more not sure
Ah, ok. BTW, what exactly do people do when they "update" the hacks? I know for esp/aimbot you need offsets, but for something like your hack?
try Cheat Engine/ MMZ?
Quote Originally Posted by Danny_idk View Post
Ah, ok. BTW, what exactly do people do when they "update" the hacks? I know for esp/aimbot you need offsets, but for something like your hack?
I use base addresses for the bound hotkeys.
You know on GTA we have a cheat engine cheat table that is capable of changing how much we earn per race, so we can get more money. Is there any way to edit how much renown we can earn on Rainbow Six? Edit the 300 renown limit, so it can be unlimited or have a higher limit, or even change how much we earn with that "gold edition bonus" I never saw a limit to this value, maybe we could edit we earn from this bonus too, these are some ideas, idk if this can be done
And thank you for working on that and answering everyone on the thread
Posts 115 of 20 · Page 1 of 2
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