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  1. #1
    Hackinet's Avatar
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    Quote Originally Posted by The_En|D View Post
    server knows it is not a player.
    Does the server makes it absolute while teleporting that a player MUST be standing at the exact x,y position?

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    The_En|D's Avatar
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    Quote Originally Posted by hackinet View Post
    Does the server makes it absolute while teleporting that a player MUST be standing at the exact x,y position?
    Haven't looked into it that much till now but I think it works with the ObjectID and not with a location that has x and y coordinates...

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    Quote Originally Posted by hackinet View Post
    Does the server makes it absolute while teleporting that a player MUST be standing at the exact x,y position?
    What does that even mean? Here's how teleporting works:

    - You send the teleport request to a player's object id or a player's name
    - The server tells you that you teleported to a location x,y
    - You tell the server you teleported
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    Quote Originally Posted by 059 View Post
    What does that even mean? Here's how teleporting works:

    - You send the teleport request to a player's object id or a player's name
    - The server tells you that you teleported to a location x,y
    - You tell the server you teleported
    so its not possible to teleport to the boss in anyway?

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    Quote Originally Posted by hackinet View Post
    so its not possible to teleport to the boss in anyway?
    You can kind of but you dc 99% of the time, and it's not really teleporting. Basically speedhack, but really far and really fast via proxy.
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    Quote Originally Posted by 059 View Post
    You can kind of but you dc 99% of the time, and it's not really teleporting. Basically speedhack, but really far and really fast via proxy.
    You will not get DC'ed if you use the right proxy I guess :P

    But yes, it happens to fail a lot. But it is possible.

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