Code:
***********************************************
* Combat Arms Endreços Logger v1 *
* Criador - Coder.Dias *
* 23/07/14 *
***********************************************
Engine .Entry Point: 0x460000
Engine .code Size: 0x2E0C00
Engine .code Offset: 0x1000
CShell .Entry Point: 0x37100000
CShell .code Size: 0x67D600
CShell .code Offset: 0x1000
ClientFX .Entry Point: 0xD150000
ClientFX .code Size: 0x59200
ClientFX .code Offset: 0x1000
EHsvc .Entry Point: 0x5C11000
EHsvc .code Size: 0x125000
EHsvc .code Offset: 0x1000
=> Engine.EXE...
#define DeviceGame 0x0086EC30
#define LTClientEXE 0x004960B0
#define WorldToScreen 0x004A2290
#define CursorCenter 0x007EE43C
#define SendToServer 0x00480380
#define IntersectSegment 0x0047CDC7
#define DrawPrimitive 0x007E7D00
#define Present 0x00666A34
#define Reset 0x005BA8F3
#define Endscene 0x005B9AF5
#define BeginScene 0x005BA644
#define PresetInterface 0x006669E7
#define EndSceneInterface 0x005B9AC7
#define BeginSceneInterface 0x005BA62B
#define Start3DEngine 0x00552F6F
#define StartOptimized2d 0x00553340
#define DipEngine 0x00669AAD
#define DipEngine2 0x00669A8E
#define WireFrame 0x005C7599
#define GlassWall 0x005B9209
#define RemoveTexture 0x005B921C
#define LightInTheRoom 0x005B93A2
RemoveEffects Não Encontrado
#define Bypass 0x0053E979
=> CShell.DLL...
#define GameStatus 0x37A3B7B4
#define LTClientDLL 0x37A22D7C
#define MTBWCRET 0x37391829
Falha Na Atualização EspName1
Falha Na Atualização EspName2
#define SuperBullets 0x3749E146
#define NoReload 0x374A3162
#define NoRecoil 0x37398B68
#define RapidFire1 0x3749A1B7
#define RapidFire2 0x374A3C4E
#define RapidFire3 0x3749FF5F
#define RapidFire4 0x374A3C55
#define RapidFire5 0x374A3A17
#define WeaponRange1 0x374A43B9
#define WeaponRange2 0x374A4759
#define RemoteKill1 0x374A44E1
#define RemoteKill2 0x374A44E2
#define RemoteKill3 0x374A4881
#define RemoteKill4 0x374A4882
#define UnlAmmo 0x3749A1B7
#define PlayerStatus 0x37A40BB8
#define WeaponMGR 0x37A8A994
#define GCS 0x37A60EE0
#define PlayerByIndex 0x371AB5C0
#define PlayerMgr 0x37A60FC4
#define ClientInfoMgr 0x37A1E4DC
#define LocalPlayer 0x371AC040
#define CameraUpdate 0x3739BC1F
#define LTCommon 0x37A92F80
#define GetFontHandle 0x373B2270
#define GetConsoleInt 0x373EE7F0
#define BuildFont 0x3761F2F0
#define FillFont 0x3761FFA0
#define FontECX 0x37A8A854
#define LTCSBase 0x37A22D60
#define LocalPtr 0x37A91054
#define ForceFPS 0x37A22E18
#define CVar 0x373EE9C0
#define CrossHair 0x37A05354
#define WeaponSet 0x37A90B38
#define BypassMenu 0x37630880
#define BypassChat 0x376308F0
=> Push To Console...
#define ShowFPS 0x37A05474
#define Statitics 0x37A05498
#define PlayerGravity 0x37A0A2C0
#define BaseMoveAccel 0x37A0A350
#define StartAccel 0x37A0A374
#define MaxAccel 0x37A0A398
#define AccelInc 0x37A0A3BC
#define WalkVel 0x37A0A3E0
#define FRunVel 0x37A0A404
#define BRunVel 0x37A0A428
#define SRunVel 0x37A0A44C
#define SuperJump 0x37A0A470
#define DuckVel 0x37A0A494
#define ActivationDistance 0x37A1247C
#define ShowFirePath 0x37A15BFC
=> ClientFx.fxd...
#define ClientFx 0x6CF34
=> Escaneamento Finalizado.