My norecoil hack has a major issue. The thing itself works perfectly. But when another player in the game shoots or something you get there recoil if that makes any sense?
When enabled you hear there guns sounds as if they were your own also.
No recoil method:
Code:
mem.write<BYTE>(rec, 117);
DWORD rec = 0x56EC18;
I don't see anything wrong with this unless I am using the wrong address if there is multiple for a no recoil hack. I found 117 was what I was suppose to be using. That may be wrong also.
Any help would be great