This happens if you have too many sprites/custom items. Also; are you using dat1.xml or Additions.xml?
If anyoen can help me please add my skype @ xxmenreckxx
This happens if you have too many sprites/custom items. Also; are you using dat1.xml or Additions.xml?
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This doesnt happen if you have 80+ custom items. There is a solution some other guy might tell you, but i dont want to.
Here is the method i started using:
Find the t14-15 items, and just replace their xml (NOT THE TYPE="") with your custom xml, sprite, n shit. All this is done in dat1.xml and equips in the client binary. Good luck.
Did You Even Send People Ur -UPDATED CLIENT-
You're welcome for the fix, you best not release it
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I'll plan on telling the leeching community the simple fix
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Wrong, the amount doesn't matter
Additions ahahahaha joke joke
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You can force them to update client by changing a string in Client.cs in server solution and Parameters in client
im not really back nor will i ever get back into developing pservers
though ill check once every month atleast
@Desire lel, i was unsure about the skill/autism level of op
also, having too many custom items can cause lag
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Doesn't additions lag when it has alot of stuff?
MikeRaarupBirk (10-20-2016)
Additions is shit indeed. xD
@Desire hence why i stated that it can lag your server nignog
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Well let me point out something. You weren't specific with your answer so what right do you have to be calling me a "nignog" when you are one yourself. You can't expect me to know everything you talk about when you aren't fucking specific. You see in my head, I thought you were just generally speaking of 100+ items in something like dat1. I don't recall you saying anything about additions
im not really back nor will i ever get back into developing pservers
though ill check once every month atleast
MikeRaarupBirk (10-21-2016)
I love how this thread went from a help thread about custom projectiles into a fight about who's a "nignog" or not
“If things go wrong, don’t go with them.”