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Home › Forum › Hacking › General Hacking › How to make your own OPK (need CE and MHS experience)

How to make your own OPK (need CE and MHS experience)

Posts 1–15 of 154 · Page 1 of 11
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Disturbed
[MPGH]Disturbed
How to make your own OPK (need CE and MHS experience)
Ok, before you all say "this doesnt work"! "how do i do this!" blah blah blah, you need to have more then basic experience in CE.

I reccomend you make a back-up of your engine.exe before you try this.

What you will need:
a GOOD bypass
cheat engine 5.4 or 5.5
MHS (any version with the debugger)


1. Open up cheat engine 5.5 and chose engine.exe as the process then find the x and y player position addresses with cheat engine.
(A)find a ladder (like the big one at snow valley) go up a little and search for unknown initial value
(B) Then go up or down on the ladder and search for changed value.
(C) Repeat step C until you get one address. This is your Y player position.
(D) Then repeat step A thru C but on a flat surface like the top of the tower in snow valley. This one will be your X player position.

2. Save the X and Y player position addresses. As a cheat table for future refrence.

3. Open up MHS.

4. Chose engine.exe as the process.

5. Then go to tools> decompiler (be careful with this part one small fuck up and you have to reinstall CA)

6. When the decompiler opens up there should be a box on the left that says helper. Click the add button. put in both the X and the Y player position addresses.

7. Click on one of them 1 time and hit the NOP button

8. Then do the same for the other one.

9. when you go back into the game every movable object will be in the center of your screen.

IF YOU HAVE ANY QUESTIONS POST THEM IN THE HELP THREAD.
You can find MHS and CE 5.4 and 5.5 here.


Use the NBproductions bypass.
#1 · 17y ago
Disturbed
[MPGH]Disturbed
!!!
YOU MUST HAVE MORE THEN BASIC CHEAT ENGINE EXPERIENCE
#2 · 17y ago
arodsport
arodsport
can u show us a video?? or screenie?
#3 · 17y ago
Disturbed
[MPGH]Disturbed
You wouldnt need screeshots or a video if you have enough experience to follow this tutorial.
#4 · 17y ago
bocacapo123
bocacapo123
this looks simple =) but i dont have a good bypass.lol
#5 · 17y ago
Disturbed
[MPGH]Disturbed
Use the NB production bypass.
#6 · 17y ago
User1
User1
But you need a (the) base pointer, yes?
#7 · 17y ago
Disturbed
[MPGH]Disturbed
Quote Originally Posted by User1 View Post
But you need a (the) base pointer, yes?
No just the X and Y player position addresses.
#8 · 17y ago
arodsport
arodsport
d/c me when i inject NBproductions
#9 · 17y ago
Disturbed
[MPGH]Disturbed
Quote Originally Posted by arodsport View Post
d/c me when i inject NBproductions
Post questions and problems in the help thread.
#10 · 17y ago
SY
Symbol
Nice job, to bad it can't be turned off.
Can it? (To me it doesn't seem like you can since you just edited Engine.exe)
#11 · 17y ago
User1
User1
Quote Originally Posted by xdiducktapex View Post
No just the X and Y player position addresses.
but those adresses arn't static... are they? Or your just doing a 1 time use kind of thing?. And what happened to Z?
#12 · 17y ago
Disturbed
[MPGH]Disturbed
Quote Originally Posted by Symbol View Post
Nice job, to bad it can't be turned off.
Can it? (To me it doesn't seem like you can since you just edited Engine.exe)
The edit is not permanet, it will be ggone the next time you reload CA.

To turn it off press the NOP buton with both the addresses highlighted
#13 · 17y ago
Disturbed
[MPGH]Disturbed
Quote Originally Posted by User1 View Post
but those adresses arn't static... are they? Or your just doing a 1 time use kind of thing?. And what happened to Z?
You dont need to do Z(i dont know why). Tell me how we arre supposed to find Z

Srry for the double posting im doing...
#14 · 17y ago
User1
User1
I have no idea what type of X,Y,Z config it is... so IDK. Though finding the pointer can make it into a trainer with CE, yes? (I'm not able to test this out sadly )
#15 · 17y ago
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Tags for this Thread

#combat arms#experience#how to#make#mhs#opk#your own