The most unique nospread and norecoil AHK macro.

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The most unique nospread and norecoil AHK macro.
This script makes your mouse move in small square making you unable to shoot precisely at one point, but reducing recoil and spread on every weapon.

Works only when LeftMouseButton is pressed.
Can be useful in many shooters.
Hotkeys: Caps=Pause; LMB=working loop; End=exit;

Code:
#NoEnv
SendMode Input
~CapsLock::Suspend
~End::ExitApp


~*$LButton::
Loop
{

GetKeyState, state, Lbutton, P
if state=u
break
		
mouseXY(3,0)
sleep 1
mouseXY(0,10)
sleep 1
mouseXY(-3,-10)
sleep 1
mouseXY(-3,0)
sleep 1
mouseXY(3,10)
sleep 1
mouseXY(0,-10)
sleep 1

}
return

mouseXY(x,y)
{
DllCall("mouse_event",int,1,int,x,int,y,uint,0,uint,0)
}
Paste this in notepad and open with AHK.
Ahk scripts are not cheats, so you will get no ban for using this.


 
additional script

Script for semiauto sniper rifles (Buck and Twitch), fast shooting when left mouse button is held, works well only with my resolution, fov, and mouse sens. Idea is clear and you can change it for yourself
Code:
#NoEnv
SendMode Input
~CapsLock::Suspend
~End::ExitApp


~*LButton::

Loop
{
      GetKeyState, state, Lbutton, P
if state=u
break
MouseClick, left, , , 1, 99, D
Sleep 32
GetKeyState, state, Lbutton, P
if state=u
break
MouseClick, left, , , 1, 99, U
Sleep 35
        mouseXY(0,6)

GetKeyState, state, Lbutton, P
if state=u
break
}

return

 
 
mouseXY(x,y)
{
DllCall("mouse_event",int,1,int,x,int,y,uint,0,uint,0)
}


Dont forget to press that "Thanks" button, please.
So I tested, this is close to being a no-recoil, but the screen shakes a lot, if it is possible to decrease this will work perfectly. : D


Good job
Code:
#NoEnv
SendMode Input
~CapsLock::Suspend
~End::ExitApp


~*$LButton::
	Loop
	{
		GetKeyState, state, Lbutton, P
		if state=u
			break
		

sleep 1
mouseXY(0,10)
sleep 1
mouseXY(15,0)
sleep 3
mouseXY(-15,-10)


sleep 1
mouseXY(0,10)
sleep 1

mouseXY(-15,-10)
sleep 1

mouseXY(15,0)



	}

	return

 
 
mouseXY(x,y)
{
DllCall("mouse_event",int,1,int,x,int,y,uint,0,uint,0)
}
increased and unlegit version of same script, useful with very high firerate weapons.
Quote Originally Posted by Wazzaby View Post
Code:
#NoEnv
SendMode Input
~CapsLock::Suspend
~End::ExitApp


~*$LButton::
	Loop
	{
	GetKeyState, state, Lbutton, P
	if state=u
	break
		

mouseXY(3,0)
sleep 1
mouseXY(0,10)
sleep 1
mouseXY(-3,-10)
sleep 1

mouseXY(-3,0)
sleep 1
mouseXY(3,10)
sleep 1
mouseXY(0,-10)
sleep 1





	}

	return

 
 
mouseXY(x,y)
{
DllCall("mouse_event",int,1,int,x,int,y,uint,0,uint,0)
}
decreased version
A lot better thanks.
ggODDDD!!!!!!!!you made IT, KEEP SHAKING but is really good, thx man
I can make standalone exe for this if someone needs.
I have my shooting button on alt, any way of customizing it?
Quote Originally Posted by Thepandabear View Post
I have my shooting button on alt, any way of customizing it?
Code:
#NoEnv
SendMode Input
~CapsLock::Suspend
~End::ExitApp


~*$Alt::
	Loop
	{
		GetKeyState, state, Alt, P
		if state=u
			break
		

sleep 1
mouseXY(0,10)
sleep 1
mouseXY(15,0)
sleep 3
mouseXY(-15,-10)


sleep 1
mouseXY(0,10)
sleep 1

mouseXY(-15,-10)
sleep 1

mouseXY(15,0)



	}

	return

 
 
mouseXY(x,y)
{
DllCall("mouse_event",int,1,int,x,int,y,uint,0,uint,0)
}
Also everyone can google "Ahk keys list" and change hotkeys to own preference.

- - - Updated - - -

Quote Originally Posted by throwaway2030 View Post
You're literally jesus. Thank you so much.
you can press that "thanks" button below my post
You're literally jesus. Thank you so much.
Quote Originally Posted by Wazzaby View Post
It makes you mouse move in small square making you unable to shoot at one point but reducing recoil and spread on every weapon.

Hotkeys: Caps=Pause LMB=working loop End=exit

Code:
#NoEnv
SendMode Input
~CapsLock::Suspend
~End::ExitApp


~*$LButton::
	Loop
	{
		GetKeyState, state, Lbutton, P
		if state=u
			break
		

sleep 1
mouseXY(0,10)
sleep 1
mouseXY(15,0)
sleep 3
mouseXY(-15,-10)


sleep 1
mouseXY(0,10)
sleep 1

mouseXY(-15,-10)
sleep 1

mouseXY(15,0)



	}

	return

 
 
mouseXY(x,y)
{
DllCall("mouse_event",int,1,int,x,int,y,uint,0,uint,0)
}
Paste this in notepad and open with AHK macro.
I'll try using it a bit, but i thank you anyway for the others *presses Thanks*
Quote Originally Posted by mightygazelle View Post
I'll try using it a bit, but i thank you anyway for the others *presses Thanks*
thx bro works flawlessly, but the enemy would see all this shaking am i right?
Quote Originally Posted by Thepandabear View Post
thx bro works flawlessly, but the enemy would see all this shaking am i right?
Yes. But not bannable.
Quote Originally Posted by Wazzaby View Post
It makes you mouse move in small square making you unable to shoot at one point but reducing recoil and spread on every weapon.

Hotkeys: Caps=Pause LMB=working loop End=exit

Code:
#NoEnv
SendMode Input
~CapsLock::Suspend
~End::ExitApp


~*$LButton::
	Loop
	{
		GetKeyState, state, Lbutton, P
		if state=u
			break
		

sleep 1
mouseXY(0,10)
sleep 1
mouseXY(15,0)
sleep 3
mouseXY(-15,-10)


sleep 1
mouseXY(0,10)
sleep 1

mouseXY(-15,-10)
sleep 1

mouseXY(15,0)



	}

	return

 
 
mouseXY(x,y)
{
DllCall("mouse_event",int,1,int,x,int,y,uint,0,uint,0)
}
Paste this in notepad and open with AHK macro.
bare with me on this i'm a newb, it shows me this error when i try to start it.

~CapsLock::Suspend
^ ERROR
Quote Originally Posted by Wazzaby View Post
It makes you mouse move in small square making you unable to shoot at one point but reducing recoil and spread on every weapon.

Hotkeys: Caps=Pause LMB=working loop End=exit

Code:
#NoEnv
SendMode Input
~CapsLock::Suspend
~End::ExitApp


~*$LButton::
	Loop
	{
		GetKeyState, state, Lbutton, P
		if state=u
			break
		

sleep 1
mouseXY(0,10)
sleep 1
mouseXY(15,0)
sleep 3
mouseXY(-15,-10)


sleep 1
mouseXY(0,10)
sleep 1

mouseXY(-15,-10)
sleep 1

mouseXY(15,0)



	}

	return

 
 
mouseXY(x,y)
{
DllCall("mouse_event",int,1,int,x,int,y,uint,0,uint,0)
}
Paste this in notepad and open with AHK macro.
could you make it usable for Soldier in overwatch? xD
Btw can the recoil circle be even more reduced?
Quote Originally Posted by mightygazelle View Post
could you make it usable for Soldier in overwatch? xD
Btw can the recoil circle be even more reduced?
It will make no effect if it will be more reduced, you can check it by urself.
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