I updated the clientless tradebot for the current version. Took me a while because deca employees thought it was a funny joke to rename createsuccess packet to create_success and I didnt know why I couldnt get my objectid
Credits still the same:
Thanks to @
krazyshank for libkrelay
Thanks to @
einaras for general clientless/code help
Thanks to @
toddddd for his already existing tradebot which I got some ideas from
New feature:
Convenient map to handle movement!
Click on the map to move your character there.
Dont click too far away because you might get lead to a wall and pass through it and get dc'ed.
Outdated thread with instructions:
https://www.mpgh.net/forum/showthread.php?t=1216556
You're frustrated that all the leachers are going to make their own clientless for free and ruin the game?
Please take the time to write your frustrating experience in a message and send it to
hate_lover@yopmail.com
This email also accepts messages of type "lol u used krelay as ur base amateur instead my clientless is in pure Scratch mit Edu get on my level"
I'm not responsible for any ocd attacks caused by my lazy map form size.