
Originally Posted by
kubat164
Is it possible to use net messages in .dll ?
For example:
lua:
function france(ply)
net.Start( "baguette" )
net.WriteEntity( ply )
net.SendToServer()
end
concommand.Add("pray", function()
for k, v in pairs(player.GetAll()) do
france(v)
end
end)
In short, I do not want to share my baguette, but i want garry's mod to eat her
(A code that can not be viewed by simple open notepad but works in garry's mod)
We have 3 options:
1) encryption - lua scripts XDD
2) obfuscation - usless
3) .dll <- maybe ?
Could someone suggest / make an example with lua in .dll ? (if it is possible to send net messages via .dll)
Welcome replies from someone who already had this contact or just know how to answer my question, If you do not know anything about it, do not write
Thanks !