[/script/engine.renderersettings]
foliage.MaxTrianglesToRender=10000
foliage.LODDistanceScaleGrass=0
set it to 10000
some trees dissapear and some render in when close/100m
much better then -0.
Just use no grass while you have it, if you can't deal with the hassle of no trees, then just enjoy the commands we have.
[/script/engine.renderersettings]
foliage.LODDistanceScaleGrass=0
foliage.MaxTrianglesToRender=10000
foliage.CullAll=.75
what i set mine to the trees the ones you can crash into and everything else is the same.. well for me anyways try it see if it works out for you guys just mess with the numbers but thanks to everyone in this chat suuuper helpful
R.I.P 100m render.
You will be missed, Oh well onto bigger and better things![]()
redhuntery (11-04-2017)
foliage.CullAll=1 (remove almost everything after 100m)
use it![]()
Somebody knows how to make that it was visible a fence?
Does anyone have a mirror open to the tree?
Not open the mirror can not see the tree
I don't wanna be banned for this one. Next update gonna be tough. God bless you guys
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The red dot, 4x, 8x,... are gone boys!
No grass windows? I don't even see grass windows without using your code.
I was wondering, isnt there any command that would change transparency or opacity of trees/rocks? Like you would be able to see through tree/rock but youd still see outlines of them.