![Quote](mpghv2/misc/quote_icon.png)
Originally Posted by
123456789987654321
u have to add this to your module:
Public Function ReadAFloat(gamewindowtext As String, address As Long, valbuffer As Single)
Dim hWnd As Long
Dim pid As Long
Dim phandle As Long
hWnd = FindWindow(vbNullString, gamewindowtext)
If (hWnd = 0) Then
MsgBox "The Game Is Not Working", vbCritical, "Error"
End
Exit Function
End If
GetWindowThreadProcessId hWnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle = 0) Then
MsgBox "Can't get ProcessId", vbCritical, "Error"
Exit Function
End If
ReadProcessMem phandle, address, valbuffer, 4, 0&
CloseHandle hProcess
End Function
Public Function WriteAFloat(gamewindowtext As String, address As Long, value As Single)
Dim hWnd As Long
Dim pid As Long
Dim phandle As Long
hWnd = FindWindow(vbNullString, gamewindowtext)
If (hWnd = 0) Then
MsgBox "The Game Is Not Working", vbCritical, "Error"
End
Exit Function
End If
GetWindowThreadProcessId hWnd, pid
phandle = OpenProcess(PROCESS_ALL_ACCESS, False, pid)
If (phandle = 0) Then
MsgBox "Can't get ProcessId", vbCritical, "Error"
Exit Function
End If
WriteProcessMemory phandle, address, value, 4, 0&
CloseHandle hProcess
End Function