Outdatedhash (#) v13 - premium external multi-cheat

Posts 115 of 24 · Page 1 of 2
hash (#) v13 - premium external multi-cheat


hash version thirteen (jan 4, 2019)




Code:
Features include, but not limited to:
Aimbot, triggerbot, standalone rcs, bunnyhop, music kit spoofer, radar, fov changer, glow esp, chams, auto pistol
Code:
Preface:
This external cheat was built over the course of a week during my free time.
Sleek and friendly visuals, as well as powerful functionality was the focus during development.
With your help, it can continue to be curated. Enjoy!
Code:
Instructions:
1. Download and extract
2. Run the application (run as admin to avoid potential issues)
3. You should be greeted with a loading interface
4. Use the menu or config to apply settings/features
Code:
Notes:
- Please report any bugs and feedback to me!
- A default configuration file should be created upon initial launch of the application
- You may start the application before or after launching csgo.exe
- Credits to ocornut for imgui

Coin IDs: https://pastebin.com/raw/j0nAMLsG
Music Kit IDs: https://pastebin.com/raw/VGSqrkCK
Code:
Changes:
v12 -> v13
- Improved aimbot field of view checks
- Added aimbot sticky aim
- Removed custom window name support
- Added bsp parsing visibility checks (enabled by default)
- Added glow/bsp refresh rate adjustment
- Default configuration will now be automatically populated with new control variables
Code:
Malware scans:
Jotti: 
VirusTotal:
hash_public_mpgh.net.rar1.3 MB · 670 downloads 18/57 malicious
//Approved

No virus scans since it was packed in my eyes (teamviewer)
woow thanks for the updates also can u optimize it cuz its kinda laggy
Quote Originally Posted by LELLYOU View Post
woow thanks for the updates also can u optimize it cuz its kinda laggy
You can have some control of performance by adjusting the glow/bsp thread refresh rates. It's located in the configuration tab of the menu.
very bad, no rage.
Lenny rage much better.
Quote Originally Posted by user4444 View Post
very bad, no rage.
Lenny rage much better.
Quote Originally Posted by Epik View Post
- Added bsp parsing visibility checks (enabled by default)
I am currently working on bsp parsing, do you just create an array with the maps and loop through them? I was going to use user input but a loop would be easier.
crashes alot
it crashes after 5 minutes
Quote Originally Posted by Sandwich View Post
I am currently working on bsp parsing, do you just create an array with the maps and loop through them? I was going to use user input but a loop would be easier.
Not sure what you mean. Just do whatever you need to do when you detect when a map changes.


- - - Updated - - -

Quote Originally Posted by iKevvu1 View Post
it crashes after 5 minutes
Would appreciate it if you could provide more detail, such as your configuration.
i disabled BSP Parsing and it stopped crashing
Upcoming changes:
Code:
[v14 - January 4, 2019]
 - removed bsp parsing
 - added ray-trace based visibility checks
Just played some games, tryin out some settings, working pretty good so far.
Ty for the update.
Crosshair
Where is the crosshair?
Posts 115 of 24 · Page 1 of 2
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