Como a área tá morta , estou trazendo os endereços atualizados após a atualização do dia 14/03/2019
Code:
=> Engine.exe...
#define ADDR_DRAWPRIM 0x00754030
#define ADDR_LTCLIENTEXE 0x0048EA50
#define ADDR_DEVICEGAME 0x007DA680
#define ADDR_SENDTOSERVER 0x0047D880
=> CShell.dll...
#define ADDR_ESPNAME1 0x371222B2
#define ADDR_ESPNAME2 0x3712233D
#define ADDR_GAMESTATUS 0x37C5B3AC
#define ADDR_GCS 0x37C85F60
#define ADDR_LOCALPLAYER 0x371B3E80
#define ADDR_LTCLIENTDLL 0x37C44258
#define ADDR_LTCSBASE 0x37C44240
#define ADDR_LOCALPTR 0x37CB7CD8
#define ADDR_CLIENTINFOMGR 0x37C3F9DC
#define ADDR_MTBWCRET 0x373B8FB9
#define ADDR_NORELOAD 0x374CBE92
#define ADDR_NORECOIL 0x373C05C8
#define ADDR_PLAYERMANAGER 0x37C86044
#define ADDR_PLAYERBYINDEX 0x371B2E90
#define ADDR_PLAYERSTATUS 0x37C60580
#define ADDR_RAPIDFIRE 0x374CC90E
#define ADDR_WEAPONMGR 0x37CB663C
#define ADDR_WEAPONSET 0x37CB5F98
=> Consoles...
#define ADDR_ACTIVATIONDISTANCE 0x37C336F4
#define ADDR_BASEMOVEACCEL 0x37C2B458
#define ADDR_STARTACCEL 0x37C2B47C
#define ADDR_MAXACCEL 0x37C2B660
#define ADDR_ACCELINC 0x37C2B4C4
#define ADDR_WALKVEL 0x37C2B6A8
#define ADDR_FRUNVEL 0x37C2B6CC
#define ADDR_BRUNVEL 0x37C2B6F0
#define ADDR_SRUNVEL 0x37C2B714
#define ADDR_DUCKVEL 0x37C2B75C
#define ADDR_SHOWFPS 0x37C25B90
#define ADDR_JUMPVEL 0x37C2B738
#define ADDR_STATITICS 0x37C25BB4
#define ADDR_CONSOLES 0x37C25B88
=> Outros...
#define ADDR_CLIENTFX 0x6CF34