DWORD dwCSPlayerResource = 52238960; DWORD dwLoaclPlayer = 14197452; DWORD m_dwEntityList = 81408444; DWORD m_vecOrigin = 312; DWORD m_vecViewOffset = 264; DWORD m_iHealth = 256; DWORD m_iTeamNum = 244; DWORD ELoopDist = 0x10; DWORD m_dwBoneMatrix = 9896; DWORD dwClientState = 5804012; DWORD ClientState2; DWORD m_bDormant = 237; DWORD m_dwIndex = 0x00000064; DWORD m_fFlags = 260; DWORD m_dwInGame = 0x108; DWORD PlayerResource; DWORD m_bSpotted = 2365; DWORD offisD = 237; DWORD offGlow = 86947392; DWORD Defusing = 14640; DWORD HaveDefuser = 45964; DWORD StartedPlanting = 0x3370; DWORD m_bIsScoped = 14632; DWORD PLocalPlayer; DWORD PEntity;
DWORD dwCSPlayerResource = 52239008; DWORD dwLoaclPlayer = 14197468; DWORD m_dwEntityList = 81408492; DWORD m_vecOrigin = 312; DWORD m_vecViewOffset = 264; DWORD m_iHealth = 256; DWORD m_iTeamNum = 244; DWORD ELoopDist = 0x10; DWORD m_dwBoneMatrix = 9896; DWORD dwClientState = 5804012; DWORD ClientState2; DWORD m_bDormant = 237; DWORD m_dwIndex = 0x00000064; DWORD m_fFlags = 260; DWORD m_dwInGame = 0x108; DWORD PlayerResource; DWORD m_bSpotted = 2365; DWORD offisD = 237; DWORD offGlow = 86947416; DWORD Defusing = 14640; DWORD HaveDefuser = 45964; DWORD StartedPlanting = 0x3370; DWORD m_bIsScoped = 14632; DWORD PLocalPlayer; DWORD PEntity;
HWND hWnd = 0;
DWORD procesa_id;
HANDLE process;
DWORD ClientDLL;
DWORD EngineDLL;
DWORD ServerDLL;
DWORD Entity;
DWORD GlowP;
DWORD glowingid;
DWORD LocalPlayer;
DWORD GlowObjectsBase;
DWORD ClientState;
DWORD CSPlayerResource;
DWORD classID;
DWORD pEntity;
DWORD tEntity;
DWORD FFlags = 256;
int scoped;
int tmTeam;
int playerIndex;
int playerhealth;
int isdefusing;
int haveKit;
int isdorm;
int objects = 128;
int team2;
int ingame;
int isplanting;
float color[4] = { 255.0f, 255.0f, 255.0f, 0.5f };
bool bools = true;
DWORD dwCSPlayerResource = 52239008;
DWORD dwLoaclPlayer = 14197468;
DWORD m_dwEntityList = 81408492;
DWORD m_vecOrigin = 312;
DWORD m_vecViewOffset = 264;
DWORD m_iHealth = 256;
DWORD m_iTeamNum = 244;
DWORD ELoopDist = 0x10;
DWORD m_dwBoneMatrix = 9896;
DWORD dwClientState = 5804012;
DWORD ClientState2;
DWORD m_bDormant = 237;
DWORD m_dwIndex = 0x00000064;
DWORD m_fFlags = 260;
DWORD m_dwInGame = 0x108;
DWORD PlayerResource;
DWORD m_bSpotted = 2365;
DWORD offisD = 237;
DWORD offGlow = 86947416;
DWORD Defusing = 14640;
DWORD HaveDefuser = 45964;
DWORD StartedPlanting = 0x3370;
DWORD m_bIsScoped = 14632;
DWORD PLocalPlayer;
DWORD PEntity;
int health;
int index;
int spotted;
int indexc;
int dorm;
int myteam;
DWORD PLocalPlayer2;
DWORD PlayerResource2;
int index2;