[SOLVED]alterIWnet

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[SOLVED]alterIWnet
I used a console "command party_hostmigration 0; party_connecttimeout 1" to become host, so I could host mods for ppl...

but after 35 mins of waiting no one connected to me.

my NAT type is strict, but in original mw2 it is open but in alter it's strict can someone please help me with a command that works or any way to resolve this issue.

Thanks in advance.

Dom.
Quote Originally Posted by SofaKingH4rd View Post
I used a console "command party_hostmigration 0; party_connecttimeout 1" to become host, so I could host mods for ppl...

but after 35 mins of waiting no one connected to me.

my NAT type is strict, but in original mw2 it is open but in alter it's strict can someone please help me with a command that works or any way to resolve this issue.

Thanks in advance.

Dom.
Are you running private match? or just Normal
Quote Originally Posted by Disco // View Post
Are you running private match? or just Normal
Normal.

I enter the command into console at the start up screen (when I see play)

then press play press team death match and wait for ppl to connect but no one connected after 35 mins
Quote Originally Posted by SofaKingH4rd View Post
Normal.

I enter the command into console at the start up screen (when I see play)

then press play press team death match and wait for ppl to connect but no one connected after 35 mins
Hmm...Keep trying. Maybe you might not be qualified for hosting.
Quote Originally Posted by Disco // View Post
Hmm...Keep trying. Maybe you might not be qualified for hosting.
U dont have to b qualified for hosting. Its jus alteriwnets connecting system. getting a good decent group my take hours and sometimes all for nothing if have a bad connection. Jus make shure u apply the patch right. If not, re-install the game and apply the patch and let update
he first needs to open NAT
u need to make an exception for iw4mp.exe in your firewalls
and to host a game without waiting so long ONLY use badhost_endgameifisuck 0
im getting host every 2nd time
Well, idk if this will work for you. But when i had my NAT Strict from switching to wireless to wired. All i did was...

Go to router ip. And UNTICK "Block Anonymous Requests"

Then BAM! Its open, Idk if it will work for you.
Quote Originally Posted by ZXHunter View Post
Well, idk if this will work for you. But when i had my NAT Strict from switching to wireless to wired. All i did was...

Go to router ip. And UNTICK "Block Anonymous Requests"

Then BAM! Its open, Idk if it will work for you.
I could not find it
Quote Originally Posted by SofaKingH4rd View Post
I could not find it
It might be know as WAN blocking. ^^ try that
Quote Originally Posted by Disco // View Post
It might be know as WAN blocking. ^^ try that
I guess it's in the security tab on the page.

here is a pic i took.

what one do i tick/untick?




badhost_endgameifisuck 0

i tried that and it does not work...
Quote Originally Posted by SofaKingH4rd View Post
I guess it's in the security tab on the page.

here is a pic i took.

what one do i tick/untick?




badhost_endgameifisuck 0

i tried that and it does not work...
Hmm never seems its already unticked.
What firewall or internet security software are you using?
Quote Originally Posted by master131 View Post
What firewall or internet security software are you using?
I use AVG free.


Quote Originally Posted by Disco // View Post
Hmm never seems its already unticked.
What else could I do?

It was open in steam version but strict in alter...

so its not my stuff...?
Quote Originally Posted by SofaKingH4rd View Post
I use AVG free.




What else could I do?

It was open in steam version but strict in alter...

so its not my stuff...?
yeah its definitaly not you. i have strict in steam and open in mpgh/alter
but strict in steam still acts like its open, i can host spec ops/etc. hopefully when MPGHnet releases you wont have any problems. also, make sure you enable uPnP(universal plug and play)
Quote Originally Posted by Disco // View Post
yeah its definitaly not you. i have strict in steam and open in mpgh/alter
but strict in steam still acts like its open, i can host spec ops/etc. hopefully when MPGHnet releases you wont have any problems. also, make sure you enable uPnP(universal plug and play)
Yeah thats enabled but there is a box under it too.

look it says this.

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