Unlimited ammo?
Well its just blanks but it would work with smoke
how would i add this:
to Solifys base?
how would i add this:
Code:
if(pMain->goToInfoClass->goToWepInfo->iGrenadesLeft < 2){
if(pMain->goToInfoClass->goToWepInfo->iGrenadesLeft = 30);
}



Use it as Float on C++ :O and freeze it.