
Originally Posted by
RagedYet
how to use? nop em 
Example: with bytes
YourNopFunction( (PBYTE)WepRange1, (PBYTE)"\xB8\x00\x00\x00\x10\x90", 6 );
YourNopFunction( (PBYTE)WepRange2, (PBYTE)"\xB8\x00\x00\x00\x10\x90", 6 );
YourNopFunction( (PBYTE)WepRange1, (PBYTE)"\x8B\x80\xC8\x02\x00\x00", 6 );
YourNopFunction( (PBYTE)WepRange2, (PBYTE)"\x8B\x80\xC8\x02\x00\x00", 6 );
first, its not noped, just one byte is a nop value, but it do the same with 00 im very sure, cause the last 4 bytes simulate a DWORD value, so when nothing call the DWORD, the dword is not interesting(MOV EAX[EAX+2C8])
second, its not a "NOPfunction", NOP means No Operation, so if it is realy a NOP function, it just can edit the byte to 90, but it can more, so its more an "HexEditFunction"
third, what this realy does, never heard that, make it unlimitet fling bullets or something liek that?