Code:
doClasses()
{
self setPlayerData( "customClasses", 0, "name", "^1O^2M^3A ^4Yamato " );
self setPlayerData( "customClasses", 0, "weaponSetups", 0, "weapon", "wa2000" );
self setPlayerData( "customClasses", 0, "weaponSetups", 1, "weapon", "onemanarmy" );
self setPlayerData( "customClasses", 0, "weaponSetups", 0, "camo", "prestige" );
self setPlayerData( "customClasses", 0, "weaponSetups", 1, "camo", "gold" );
self setPlayerData( "customClasses", 0, "weaponSetups", 0, "attachment", 0, "xmags" );
self setPlayerData( "customClasses", 0, "weaponSetups", 0, "attachment", 1, "none" );
self setPlayerData( "customClasses", 0, "perks", 1, "specialty_onemanarmy" );
self setPlayerData( "customClasses", 0, "perks", 2, "specialty_coldblooded" );
self setPlayerData( "customClasses", 0, "perks", 3, "specialty_quieter" );
self setPlayerData( "customClasses", 0, "perks", 0, "claymore" );
self setPlayerData( "customClasses", 0, "perks", 4, "specialty_fraggrenade" );
self setPlayerData( "customClasses", 0, "specialGrenade", "concussion_grenade" );
}