Im telling you bro Im on windows xp and it works... why the hell doesnt it put everything in...
the only thing I can think of is that you have to have the DirectX SDK installed, thats the only thing that is different between the computers...
now I made the shaders shader model 3.0 because the game requires you have at least an SM3.0 Card... what kinda computer are you guys running it on? Geforce 6 series or something? Intel onboard graphics?
Ive attached a rar with the .dll with all the .pdb errors removed this thing built 100 percent error free, and Ive also used STORE only on WinRAR
Output Window
Compiling...
MainThread.cpp
//////////////////////////////////////////////////////////////////////////
// Project : Magic D3D9 base //
// Author : Mr.Magicman at MPGH.net //
// Date : 02.06.2010 //
// Credits : <>,Misc people on UCforum and MPGH, MSDN //
//////////////////////////////////////////////////////////////////////////
// Magic D3D9 Base (c) 2010 //
//////////////////////////////////////////////////////////////////////////
Give Credits if you use this!
Linking...
Generating code
Finished generating code
Embedding manifest...
Results
Build log was saved at "file://c:\CODING\Magic D3D9 Base v1.0\Magic D3D9 Base v1.0\Release\BuildLog.htm"
Magic D3D9 Base v1.0 - 0 error(s), 0 warning(s)
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