More on the amusing side of searching through these .hfs, if you open A45A046711969B513D112DE7E6FCE25359B9D97F.hfs, there is quite a few amusing sounds that I'm sure will make you at least smile. I didn't know jellies sounded so weird. >_<
More on the amusing side of searching through these .hfs, if you open A45A046711969B513D112DE7E6FCE25359B9D97F.hfs, there is quite a few amusing sounds that I'm sure will make you at least smile. I didn't know jellies sounded so weird. >_<
Is it possible to insert a .wav in place of a sound and rename the file so on your end whenever said action happens, it uses that sound instead.
For instance, in C7E9952680D9A2EC6F04FD98C9F8DE754BEBF728.hfs, there is all of Evie's Spell's sounds. Could I replace magic_arrow_fire.wav with a part of a song as long as I rename is magic_arrow_fire.wav
I tried it. Doesn't work. XP That would've been cool though!
Last edited by Ripped; 04-25-2011 at 09:17 AM.
[IMG]https://i464.photobucke*****m/albums/rr2/Wulfstan09/lanoire.png[/IMG]
It`s possible to do it if the file isn`t protected.
See, there are some uneditable .hfs files. (If you edit them- game won`t work)
If the .hfs is protected than it won`t work, if it isn`t - it`ll work.
And I think you gotta make sure the song you change it to is rendered the same way the original wav file is (kbps and rate o: )