I haven't been testing the command at all, but maybe the item ID is used at the end?
Too many variables for easy testing.
as in its not catching the send_item_mail (name) (item id) <----
as in we are putting the item in the wrong place maybe?
something between ur receiver and item sent?
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I haven't been testing the command at all, but maybe the item ID is used at the end?
Too many variables for easy testing.
maybe sum1 knws a command that sells to mp and we could possibly alter the command to make it fit for our needs here?
like if it uses cost or gold or coin or something like that to make the transaction
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I've been testing the command as well and it seems I have had the same amount of bad luck as everybody else.
Guess item making isn't that easy
maybe some hfs files have clues on how to do this send item cmd.
Just guessing...but too lazy to go over all hfs files.
im lookn for the hfs again lost it in the pile >.>
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Yeah, maybe if we all were looking at the same hfs file it might be easier to come up with something.. Lol I'll dig through my zips too
found something about ep 8...
haven't found hfs files about the mail so far..
If send_mail is anything to go by, the first two parameters of send_item_mail will definitely be recipient and mail subject in that order.The problem thereafter lies in the rest of the parameters; what's still needed is 'message', 'mail type (regular or express)', 'coin (send gold? cash on delivery?)', and an item being sent as well. As previously mentioned, sending a mail with COD and no item will get the error message currently being encountered; indicating that people trying to use this command are simply having the parameters in the wrong order. (my personal guess would be 'send_item_mail [recipient_name] [mail_title] [mail_content] [mail_item] [cash/cod] [mail_type]', though it is most likely wrong).
With all that being said, even if we do manage to get this to not spew errors, as previously mentioned this could simply be a redundant command or red herring.