[Tutorial]Simple class explanations[Stickied]
Warrior
Usable items:
Cloth, Leather, Mail, (LVL 40+)Plate, Shields
Bows, Crossbows, Daggers, Fist Weapons, Guns, One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, Staves, Two-Handed Axes, Two-Handed Maces, Two-Handed Swords
Rolls(Talents):
DPS-Fury,Duel wielding
DPS-Arms-2H swords/axes/maces
Tank-Protection- One handed weapon+ shield
Pros:
Warriors wear mail until level 40, then they can use Plate.
One of the best tank classes.
Can duel wield 2H weapons if they have the Arms specc.
Warriors can use almost EVERY weapon in the game unlike other classes.
High amount of HP (if you use the tank specc+gear)
Cons:
Uses rage instead of mana, energy or focus and they only gain rage by fighting or certain abilities.
Not the highest melee DPS, but not the lowest.
very equipment dependant when compared so some classes.
Dependency of a healer.
PvP can be hard because of weak defence against Magic.
Paladin
Usable items:
Cloth, Mail, Leather, Cloth, (LVL 40+)Plate, Shields
One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, Two-Handed Axes, Two-Handed Maces, Two-Handed Swords, Relic
Rolls(Talents):
Holy-Healer-focuses on increasing there healing abilities to heal teammates
Protection-Tank-One handed weapon+ shield
Retribution-DPS-Uses a mix of melee and magic attacks.
Pros:
Just like warriors, Paladins can use Plate at lvl 40
Able to heal in the middle of combat with out any casting time.
Able to solo bosses with ease.
Doesnt use rage like a Warrior, Paladins use Mana.
Can summon a mount at lvl 20, thus saving you about 20g.
Has spells that makes the Paladin immune to attacks for a short time.
Can resurrect other players.
Can be very mana efficient if you play smart
Can stun enemys in mid combat.
High HP amount(If you use tank specc+ gear)
Cons:
Lacks the overall damage that most classes have,at least on lower levels.
Need to constantly manage Seals, Auras and Blessings.
Its a "2 button hero class", it doesnt give that much of a challenge in PvE
due to healing.
Hunter
Usable items:
Cloth, Leather,(LVL 40+) Mail
Bows, Crossbows, Fist Weapons, Guns, One-Handed Axes, One-Handed Swords, Polearms, Staves, Two-Handed Axes, Two-Handed Swords
Rolls(Talents):
Beast Mastery-DPS- Focus on improving your pet
Marksmanship-DPS-Focus on dealing damage with your Bow/Gun/Crossbow
Survival-DPS-Focus on making better traps ect.
Pros:
Hunters have pets that sometimes work as tanks(Depends on what pet they have)
The best solo class in the whole game.
the usage of traps.
Your able to track enemies on your map.
Very good class when it comes to PvP because of high damage and range.
Can tame a lot of different animals.
Can duel-wield
Unlimited arrows/bullets
Cons:
Hunters are stuck using leather until lvl 40.
Few melee attacks, making it hard to kill enemies at close range.
If your not careful, pets can pull mobs in dungeons.
Rogue
Usable items:
Cloth, Leather
Bows, Crossbows, Daggers, Fist Weapons, One-Handed Axes, One-Handed Maces, One-Handed Swords
Rolls(Talents):
Assassination-DPS- focuses on poisons
Combat-DPS- focuses on combat
Subtlety-DPS-Focuses on stealth attacks
Pros:
Best melee damaging class
Only class that can pick locks
Can duel wield
Can use stealth, making them invisible.
Uses energy that slowly recharges.
high attack speed
Uses combo points to increase damage
Cons:
Can only use cloth and leather armor.
Low defence.
Low health.
Priest
Usable items:
Cloth
Daggers, One-Handed Maces, Staves, Wands
Rolls(Talents):
Discipline-Healer/DPS-uses shields to help protect teamates/self
Holy-Healer-Focuses on improving healing
Shadow-DPS-Uses the power of the shadows to inflict damage.
Pros:
With out a doubt the best healing class in the game.
Strong defensive spells, shields ect.
Can do good amounts of damge.
Highly sought after by groups.
Cons:
Can only wear cloth.
Not a class that fits every one.
Low physical defence.
Death knight(Requires Wrath Of The Lich King
Usable items:
Cloth, Leather, Mail, Plate
One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, Relic, Two-Handed Axes, Two-Handed Maces, Two-Handed Swords
Rolls(Talents):
Blood-Tank-Increases HP, armor % and threat
Frost-DPS-Uses the power of frost to slow there enemy down and inflict other types of spells
Unholy-DPS-Gains the help from an undead minion in combat
Pros:
Uses Runes and runic power.
Starts off at lvl 55.
Available for every race.
Able to solo variable bosses
Can solo group quests.
Can duel wield.
Cons:
Can take sometime getting use to using runes/runic power-
Cannot not use shields.
Start at level 55.
Shaman
Usable items:
Cloth, Leather,(LVL 40+) Mail, Shields
Daggers, Fist Weapons, One-Handed Axes, One-Handed Maces, Relic, Staves, Two-Handed Axes, Two-Handed Maces
Rolls(Talents):
Elemental-DPS-Uses the power of nature to inflict damage.
Enhancement-DPS-Uses totems and weapon enhancements.
Restoration-Healer-Focuses on increasing there healing abilities.
Pros:
Uses mail at lvl 40
Shamans are the hybrid class, a mix of a warrior and a mage.
Can use a shield.
Can heal.
Can revive them selfs after they die.
The best combo melee/spell caster class
Totems
Cons:
Totems need to be managed constantly.
Lots of spells, makes it hard to keep track of them.
Can only duel wield with the enhancement specc.
Mage
Usable items:
Cloth
Wands, Daggers, One-Handed Swords, Staves
Rolls(Talents):
Arcane-DPS-focus on using arcane spells
Fire-DPS-Focus on using fire spells
Frost-DPS-Focus on using frost spells
Pros:
The best magic damage dealing class.
Best range damage dealing class, along with hunters.
Can make food and drinks.
Good soloing class, due to damage.
Can create portals to cities, great way to profit.
The best AoE damage dealer in the game.
Cons:
Can only use cloth.
Can easily get a lot of aggro due to high damage.
Most of the stronger spells have a long casting time.
Warlock
Usable items:
Cloth
Daggers, One-Handed Swords, Staves, Wands
Rolls(Talents):
Affliction-DPS-Uses shadow magic
Demonology-DPS-uses the power of fire and shadows as well as using demons
Destruction-DPS-Uses demonic fire to burn and damage enemies
Pros:
Can summon demons
Can summon a mount at lvl 20, saving about 20g
Can teleport group members.
Good class for both PvE and PvP.
Uses curses.
Cons:
Can only wear cloth.
Have to change your demon for different situations.
Not as good of a damage dealer as a mage
Druid
Usable items:
Cloth, Leather
Daggers, Fist Weapons, One-Handed Maces, Polearms, Relic, Staves, Two-Handed Maces
Rolls(Talents):
Balance-DPS-Uses a mix of arcane and nature spells, also is able to transform into a moonkin
Feral-DPS/Tank- Focus on shapeshifting
Restoration-Healer-heals with th power of natur
Pros:
Can shapeshift.
Very flexible class.
Can heal group members.
Ok tanking class, not the best though.
Has travel forms.
Cons:
Can only wear cloth/leather.
Not great at any one thing.
Hard to master.
Hope this TuT helps.
Usable items:
Cloth, Leather, Mail, (LVL 40+)Plate, Shields
Bows, Crossbows, Daggers, Fist Weapons, Guns, One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, Staves, Two-Handed Axes, Two-Handed Maces, Two-Handed Swords
Rolls(Talents):
DPS-Fury,Duel wielding
DPS-Arms-2H swords/axes/maces
Tank-Protection- One handed weapon+ shield
Pros:
Warriors wear mail until level 40, then they can use Plate.
One of the best tank classes.
Can duel wield 2H weapons if they have the Arms specc.
Warriors can use almost EVERY weapon in the game unlike other classes.
High amount of HP (if you use the tank specc+gear)
Cons:
Uses rage instead of mana, energy or focus and they only gain rage by fighting or certain abilities.
Not the highest melee DPS, but not the lowest.
very equipment dependant when compared so some classes.
Dependency of a healer.
PvP can be hard because of weak defence against Magic.
Paladin
Usable items:
Cloth, Mail, Leather, Cloth, (LVL 40+)Plate, Shields
One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, Two-Handed Axes, Two-Handed Maces, Two-Handed Swords, Relic
Rolls(Talents):
Holy-Healer-focuses on increasing there healing abilities to heal teammates
Protection-Tank-One handed weapon+ shield
Retribution-DPS-Uses a mix of melee and magic attacks.
Pros:
Just like warriors, Paladins can use Plate at lvl 40
Able to heal in the middle of combat with out any casting time.
Able to solo bosses with ease.
Doesnt use rage like a Warrior, Paladins use Mana.
Can summon a mount at lvl 20, thus saving you about 20g.
Has spells that makes the Paladin immune to attacks for a short time.
Can resurrect other players.
Can be very mana efficient if you play smart

Can stun enemys in mid combat.
High HP amount(If you use tank specc+ gear)
Cons:
Lacks the overall damage that most classes have,at least on lower levels.
Need to constantly manage Seals, Auras and Blessings.
Its a "2 button hero class", it doesnt give that much of a challenge in PvE
due to healing.
Hunter
Usable items:
Cloth, Leather,(LVL 40+) Mail
Bows, Crossbows, Fist Weapons, Guns, One-Handed Axes, One-Handed Swords, Polearms, Staves, Two-Handed Axes, Two-Handed Swords
Rolls(Talents):
Beast Mastery-DPS- Focus on improving your pet
Marksmanship-DPS-Focus on dealing damage with your Bow/Gun/Crossbow
Survival-DPS-Focus on making better traps ect.
Pros:
Hunters have pets that sometimes work as tanks(Depends on what pet they have)
The best solo class in the whole game.
the usage of traps.
Your able to track enemies on your map.
Very good class when it comes to PvP because of high damage and range.
Can tame a lot of different animals.
Can duel-wield
Unlimited arrows/bullets
Cons:
Hunters are stuck using leather until lvl 40.
Few melee attacks, making it hard to kill enemies at close range.
If your not careful, pets can pull mobs in dungeons.
Rogue
Usable items:
Cloth, Leather
Bows, Crossbows, Daggers, Fist Weapons, One-Handed Axes, One-Handed Maces, One-Handed Swords
Rolls(Talents):
Assassination-DPS- focuses on poisons
Combat-DPS- focuses on combat
Subtlety-DPS-Focuses on stealth attacks
Pros:
Best melee damaging class
Only class that can pick locks
Can duel wield
Can use stealth, making them invisible.
Uses energy that slowly recharges.
high attack speed
Uses combo points to increase damage
Cons:
Can only use cloth and leather armor.
Low defence.
Low health.
Priest
Usable items:
Cloth
Daggers, One-Handed Maces, Staves, Wands
Rolls(Talents):
Discipline-Healer/DPS-uses shields to help protect teamates/self
Holy-Healer-Focuses on improving healing
Shadow-DPS-Uses the power of the shadows to inflict damage.
Pros:
With out a doubt the best healing class in the game.
Strong defensive spells, shields ect.
Can do good amounts of damge.
Highly sought after by groups.
Cons:
Can only wear cloth.
Not a class that fits every one.
Low physical defence.
Death knight(Requires Wrath Of The Lich King
Usable items:
Cloth, Leather, Mail, Plate
One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, Relic, Two-Handed Axes, Two-Handed Maces, Two-Handed Swords
Rolls(Talents):
Blood-Tank-Increases HP, armor % and threat
Frost-DPS-Uses the power of frost to slow there enemy down and inflict other types of spells
Unholy-DPS-Gains the help from an undead minion in combat
Pros:
Uses Runes and runic power.
Starts off at lvl 55.
Available for every race.
Able to solo variable bosses
Can solo group quests.
Can duel wield.
Cons:
Can take sometime getting use to using runes/runic power-
Cannot not use shields.
Start at level 55.
Shaman
Usable items:
Cloth, Leather,(LVL 40+) Mail, Shields
Daggers, Fist Weapons, One-Handed Axes, One-Handed Maces, Relic, Staves, Two-Handed Axes, Two-Handed Maces
Rolls(Talents):
Elemental-DPS-Uses the power of nature to inflict damage.
Enhancement-DPS-Uses totems and weapon enhancements.
Restoration-Healer-Focuses on increasing there healing abilities.
Pros:
Uses mail at lvl 40
Shamans are the hybrid class, a mix of a warrior and a mage.
Can use a shield.
Can heal.
Can revive them selfs after they die.
The best combo melee/spell caster class
Totems
Cons:
Totems need to be managed constantly.
Lots of spells, makes it hard to keep track of them.
Can only duel wield with the enhancement specc.
Mage
Usable items:
Cloth
Wands, Daggers, One-Handed Swords, Staves
Rolls(Talents):
Arcane-DPS-focus on using arcane spells
Fire-DPS-Focus on using fire spells
Frost-DPS-Focus on using frost spells
Pros:
The best magic damage dealing class.
Best range damage dealing class, along with hunters.
Can make food and drinks.
Good soloing class, due to damage.
Can create portals to cities, great way to profit.
The best AoE damage dealer in the game.
Cons:
Can only use cloth.
Can easily get a lot of aggro due to high damage.
Most of the stronger spells have a long casting time.
Warlock
Usable items:
Cloth
Daggers, One-Handed Swords, Staves, Wands
Rolls(Talents):
Affliction-DPS-Uses shadow magic
Demonology-DPS-uses the power of fire and shadows as well as using demons
Destruction-DPS-Uses demonic fire to burn and damage enemies
Pros:
Can summon demons
Can summon a mount at lvl 20, saving about 20g
Can teleport group members.
Good class for both PvE and PvP.
Uses curses.
Cons:
Can only wear cloth.
Have to change your demon for different situations.
Not as good of a damage dealer as a mage
Druid
Usable items:
Cloth, Leather
Daggers, Fist Weapons, One-Handed Maces, Polearms, Relic, Staves, Two-Handed Maces
Rolls(Talents):
Balance-DPS-Uses a mix of arcane and nature spells, also is able to transform into a moonkin
Feral-DPS/Tank- Focus on shapeshifting
Restoration-Healer-heals with th power of natur
Pros:
Can shapeshift.
Very flexible class.
Can heal group members.
Ok tanking class, not the best though.
Has travel forms.
Cons:
Can only wear cloth/leather.
Not great at any one thing.
Hard to master.
Hope this TuT helps.


