Here you got it
Weapon = *(DWORD*)(CShell + 0x******);
if(Nowepweight)
{
*(float*)(Weapon + 0x****) = (float)0;
}
Can anyone give source code NoWeaponWeight?
Here you got it
Weapon = *(DWORD*)(CShell + 0x******);
if(Nowepweight)
{
*(float*)(Weapon + 0x****) = (float)0;
}
Also if you make the value a - its speed. Might be patched so not sure yet.
[IMG]https://i1132.photobucke*****m/albums/m571/JusCausGraphix.jpg[/IMG]
leecher attaaack but string is i think MoveSpeedPenalty
No Weapon Weight gives errors sometimes.