Code:
********************************************************
* | Buscar Endereços Combat Arms | *
* | Coder.Dias V4.0 | *
* arun823, Ch40zz-C0d3r, xCyniu, pDevice, TokolocoSK *
* kssiobr , gellin, _Debug_ *
********************************************************
[ Engine.exe ]
#define DeviceGame 0x88BD70
#define LTClientEXE 0x48FD60
#define WorldToScreen 0x49BD40
#define S2S 0x47A670
#define Start3DEngine 0x53D61F
#define Endscene 0x576813
#define DipEngine 0x626DBD
#define DrawPrimitive 0x77FC10
#define IntersectSegment 0x477497
[ CShell.dll ]
#define LTClientDLL 0x379A7974
#define EspName1 0x3712419C
#define EspName2 0x371241CA
#define WeaponMgr 0x37A11DA4
#define GCS 0x379E836C
#define PlayerByIndex 0x3719F4A0
#define PlayerMgr 0x379E83D0
#define PlayerStatus 0x379C6950
#define ClientInfoMgr 0x379A7750
#define LocalPlyer 0x3719FF40
#define SuperBullets 0x37462506
#define NoReload 0x37468019
#define NoRecoil 0x3736B888
#define RemoteKill1 0x374683C1
#define RemoteKill2 0x374683C2
#define RemoteKill3 0x37468741
#define RemoteKill4 0x37468742
#define WeaponRange1 0x37468299
#define WeaponRange2 0x37468629
#define RapidFire 0x37468D9A
#define UnlAmmo 0x3745EB87
#define CameraUpdate 0x3736EAEF
#define LTCommon 0x37A1A298
#define GetFontHandle 0x37384070
#define GetConsoleInt 0x373DC5A0
#define BuildFont 0x375A8350
#define FillFont 0x375A9011
#define FontECX 0x37A11C88
#define Damage 0x37117CC3
#define DeathDamage 0x377504DC
[ PushToConsole Adress ]
#define AdressJump 0x3799457C
#define AdressBaseMoveAccel 0x3799445C
#define AdressStartAccel 0x37994480
#define AdressMaxAccel 0x379944A4
#define AdressAccelInc 0x379944C8
#define AdressWalkVel 0x379944EC
#define AdressFRunVel 0x37994510
#define AdressBRunVel 0x37994534
#define AdressSRunVel 0x37994558
#define AdressDuckVel 0x379945A0
#define AdressGravity 0x37994120
#define AdressFPS 0x37993054
#define AdressTracers 0x3799C700
Busca feita em 935ms.
Code:
********************************************************
* | Buscar Endereços Combat Arms | *
* | Coder.Dias Logger | *
********************************************************
//Engine.exe Adress
#define DipEngine 0x626DBD
#define DeviceGame 0x88BD70
#define LTClientEXE 0x48FD60
#define S2S 0x47A670
#define DrawPrimitive 0x77FC10
//CShell Adress
#define GameStatus 0x379C0354
#define LTClientDLL 0x379A7974
#define EspName1 0x3712419C
#define EspName2 0x371241CA
#define WeaponMgr 0x37A11DA4
#define GCS 0x379E836C
#define PlayerStatus 0x379C6950
#define ClientInfoMgr 0x379A7750
#define CameraUpdate 0x3736EAEF
#define SuperBullets 0x37462506
#define NoReload 0x37468019
#define NoRecoil 0x3736B888
#define RemoteKill1 0x374683C1
#define RemoteKill2 0x374683C2
#define RemoteKill3 0x37468741
#define RemoteKill4 0x37468742
#define WeaponRange1 0x37468299
#define WeaponRange2 0x37468629
#define RapidFire 0x37468D9A
#define UnlAmmo 0x3745EB87
Busca Completa...