How To Make C++ Rapid Fire [External]!

Posts 1–11 of 11 · Page 1 of 1
How To Make C++ Rapid Fire [External]!
So I made a BO2 rapid fire hack, and I wanted to share how it works, and how I made it. I'm putting the source code so people can learn from.

So lets start

Code:
#include <windows.h>
#include <iostream>
Okay so let me explain the code above,

#include <windows.h> Lets you press virtual keys and lets us get the position of the cursor.

#include <iostream> Lets us use cout (displays letters on console) and other basic stuff.

So now the next code is

Code:
#define KeyDown(Key) (GetAsyncKeyState(Key) & 0x8000)
Were are defining a keydown which searches for the key that is being pressed.

Next part of the code

Code:
using namespace std;

int main()
{
using namespace std; once we put that we won't have to put std:: in a lot of places (shortens the code)

int main() This is the main part we put our code that the program will run.

Now this you can skip if you want a blank intro. (Optional)
Code:
cout << "\n\n\t\tHold F to start rapid fire!" << endl;
    cout << "\n\n\t\tPress button End to close rapid fire!" << endl;
So what cout << does it printing our text in the console window.

So after we put that we put our quotation marks "" is what will be printed so in this case I put Hold F to start rapid fire! (using F as the example)

The /n/n/t/t lets us put spaces from the text so it will be displayed more in the middle.

Next line of code
Code:
POINT p;
This will let us get coordinates of our mouse.

Next line of code
Code:
for (; KeyDown(VK_END) == NULL; Sleep(5))
{
So this line of code is checking if we have press END other wise it will go to the next line

Code:
if (KeyDown(0x46))
{
This is saying if we press F do the following code
0x46 is c++'s virtual key of F, I will list all the buttons later

Code:
GetCursorPos( &p );
This will let us get the position of our cursor and use it for clicks so our mouse won't go crazy when the rapid fire starts.

Code:
mouse_event(MOUSEEVENTF_LEFTDOWN, p.x, p.y, 0, NULL);
This is telling the computer to Left click down and gets our cursor position

Code:
Sleep(50);
This will let the left click be held down for 50/thousands of a second the lower the number is the faster the rapid fire will be 50 is the fastest it'll go for black ops 2

Code:
mouse_event(MOUSEEVENTF_LEFTUP, p.x, p.y, 0, 0);
This is telling the mouse to let go of the left click so it'll complete a full click.

(Optional line of code)
Code:
cout << "\n\n\t\tRapid Fire Activated" << endl;
this will display that the rapid fire is working once you press F

Code:
}
We need to close out part of code once were done so we are closing
if (KeyDown(0x46))

Code:
}
Now we need to close out other bracket for the line that is searching for the End key if it's being pressed.

Optional!
You can add a closing message to thank the user for using you hack.
Code:
cout << "\n\n\t\tThank you for using mpgh Rapid Fire!";
Or you can make is a msgbox, it can be annoying, but you can add it in

Code:
MessageBox(0, "Msg HERE", "MSG Box Title", MB_OK);
Now we add
Code:
return 0;
This will tell the program not to go back to the beginning of the code and close itself.

And we close out last bracket to finish the program
Code:
}
List of virtual keys
Code:
Constant/value	Description

VK_LBUTTON
0x01

	

Left mouse button

VK_RBUTTON
0x02

	

Right mouse button

VK_CANCEL
0x03

	

Control-break processing

VK_MBUTTON
0x04

	

Middle mouse button (three-button mouse)

VK_XBUTTON1
0x05

	

X1 mouse button

VK_XBUTTON2
0x06

	

X2 mouse button

-
0x07

	

Undefined

VK_BACK
0x08

	

BACKSPACE key

VK_TAB
0x09

	

TAB key

-
0x0A-0B

	

Reserved

VK_CLEAR
0x0C

	

CLEAR key

VK_RETURN
0x0D

	

ENTER key

-
0x0E-0F

	

Undefined

VK_SHIFT
0x10

	

SHIFT key

VK_CONTROL
0x11

	

CTRL key

VK_MENU
0x12

	

ALT key

VK_PAUSE
0x13

	

PAUSE key

VK_CAPITAL
0x14

	

CAPS LOCK key

VK_KANA
0x15

	

IME Kana mode

VK_HANGUEL
0x15

	

IME Hanguel mode (maintained for compatibility; use VK_HANGUL)

VK_HANGUL
0x15

	

IME Hangul mode

-
0x16

	

Undefined

VK_JUNJA
0x17

	

IME Junja mode

VK_FINAL
0x18

	

IME final mode

VK_HANJA
0x19

	

IME Hanja mode

VK_KANJI
0x19

	

IME Kanji mode

-
0x1A

	

Undefined

VK_ESCAPE
0x1B

	

ESC key

VK_CONVERT
0x1C

	

IME convert

VK_NONCONVERT
0x1D

	

IME nonconvert

VK_ACCEPT
0x1E

	

IME accept

VK_MODECHANGE
0x1F

	

IME mode change request

VK_SPACE
0x20

	

SPACEBAR

VK_PRIOR
0x21

	

PAGE UP key

VK_NEXT
0x22

	

PAGE DOWN key

VK_END
0x23

	

END key

VK_HOME
0x24

	

HOME key

VK_LEFT
0x25

	

LEFT ARROW key

VK_UP
0x26

	

UP ARROW key

VK_RIGHT
0x27

	

RIGHT ARROW key

VK_DOWN
0x28

	

DOWN ARROW key

VK_SELECT
0x29

	

SELECT key

VK_PRINT
0x2A

	

PRINT key

VK_EXECUTE
0x2B

	

EXECUTE key

VK_SNAPSHOT
0x2C

	

PRINT SCREEN key

VK_INSERT
0x2D

	

INS key

VK_DELETE
0x2E

	

DEL key

VK_HELP
0x2F

	

HELP key

0x30

	

0 key

0x31

	

1 key

0x32

	

2 key

0x33

	

3 key

0x34

	

4 key

0x35

	

5 key

0x36

	

6 key

0x37

	

7 key

0x38

	

8 key

0x39

	

9 key

-
0x3A-40

	

Undefined

0x41

	

A key

0x42

	

B key

0x43

	

C key

0x44

	

D key

0x45

	

E key

0x46

	

F key

0x47

	

G key

0x48

	

H key

0x49

	

I key

0x4A

	

J key

0x4B

	

K key

0x4C

	

L key

0x4D

	

M key

0x4E

	

N key

0x4F

	

O key

0x50

	

P key

0x51

	

Q key

0x52

	

R key

0x53

	

S key

0x54

	

T key

0x55

	

U key

0x56

	

V key

0x57

	

W key

0x58

	

X key

0x59

	

Y key

0x5A

	

Z key

VK_LWIN
0x5B

	

Left Windows key (Natural keyboard)

VK_RWIN
0x5C

	

Right Windows key (Natural keyboard)

VK_APPS
0x5D

	

Applications key (Natural keyboard)

-
0x5E

	

Reserved

VK_SLEEP
0x5F

	

Computer Sleep key

VK_NUMPAD0
0x60

	

Numeric keypad 0 key

VK_NUMPAD1
0x61

	

Numeric keypad 1 key

VK_NUMPAD2
0x62

	

Numeric keypad 2 key

VK_NUMPAD3
0x63

	

Numeric keypad 3 key

VK_NUMPAD4
0x64

	

Numeric keypad 4 key

VK_NUMPAD5
0x65

	

Numeric keypad 5 key

VK_NUMPAD6
0x66

	

Numeric keypad 6 key

VK_NUMPAD7
0x67

	

Numeric keypad 7 key

VK_NUMPAD8
0x68

	

Numeric keypad 8 key

VK_NUMPAD9
0x69

	

Numeric keypad 9 key

VK_MULTIPLY
0x6A

	

Multiply key

VK_ADD
0x6B

	

Add key

VK_SEPARATOR
0x6C

	

Separator key

VK_SUBTRACT
0x6D

	

Subtract key

VK_DECIMAL
0x6E

	

Decimal key

VK_DIVIDE
0x6F

	

Divide key

VK_F1
0x70

	

F1 key

VK_F2
0x71

	

F2 key

VK_F3
0x72

	

F3 key

VK_F4
0x73

	

F4 key

VK_F5
0x74

	

F5 key

VK_F6
0x75

	

F6 key

VK_F7
0x76

	

F7 key

VK_F8
0x77

	

F8 key

VK_F9
0x78

	

F9 key

VK_F10
0x79

	

F10 key

VK_F11
0x7A

	

F11 key

VK_F12
0x7B

	

F12 key

VK_F13
0x7C

	

F13 key

VK_F14
0x7D

	

F14 key

VK_F15
0x7E

	

F15 key

VK_F16
0x7F

	

F16 key

VK_F17
0x80

	

F17 key

VK_F18
0x81

	

F18 key

VK_F19
0x82

	

F19 key

VK_F20
0x83

	

F20 key

VK_F21
0x84

	

F21 key

VK_F22
0x85

	

F22 key

VK_F23
0x86

	

F23 key

VK_F24
0x87

	

F24 key

-
0x88-8F

	

Unassigned

VK_NUMLOCK
0x90

	

NUM LOCK key

VK_SCROLL
0x91

	

SCROLL LOCK key

0x92-96

	

OEM specific

-
0x97-9F

	

Unassigned

VK_LSHIFT
0xA0

	

Left SHIFT key

VK_RSHIFT
0xA1

	

Right SHIFT key

VK_LCONTROL
0xA2

	

Left CONTROL key

VK_RCONTROL
0xA3

	

Right CONTROL key

VK_LMENU
0xA4

	

Left MENU key

VK_RMENU
0xA5

	

Right MENU key
Yes there is a ton more you can find the rest on your own

Now the full code( for the leechers )
Code:
#include <windows.h>
#include <iostream>

#define KeyDown(Key) (GetAsyncKeyState(Key) & 0x8000)

using namespace std;

int main()
{
    cout << "\n\n\t\tHold F to start rapid fire!" << endl;
    cout << "\n\n\t\tPress button End to close rapid fire!" << endl;
    POINT p;

    for (; KeyDown(VK_END) == NULL; Sleep(5))
    {
        if (KeyDown(0x46))
        {
            GetCursorPos( &p );

            mouse_event(MOUSEEVENTF_LEFTDOWN, p.x, p.y, 0, NULL);
            Sleep(50);
            mouse_event(MOUSEEVENTF_LEFTUP, p.x, p.y, 0, 0);
            Sleep(50);
            cout << "\n\n\t\tRapid Fire Activated" << endl;
        }
    }
    cout << "\n\n\t\tThank you for using mpgh Rapid Fire!";
    MessageBox(0, "Thank You For Using this program by Vincent Dominguez", "Now Closing Bye-Bye", MB_OK);

    return 0;
}
Thank you for your time!

Please press the thanks button if this helped!

This is external which means it should get detected!
Quote Originally Posted by Vincent Dominguez View Post
This is external which means it should get detected!
Lil typo ?
And Black Ops II has thought us that External doesn't matter.
Quote Originally Posted by Horror View Post

Lil typo ?
And Black Ops II has thought us that External doesn't matter.
what do you mean?
Quote Originally Posted by Vincent Dominguez View Post
what do you mean?
It should get detected = It's not safe to use
And external doesn't matter, it'll get detected anyways.
This is way too easy to detect.

Sorry.
Not a bad code, I recommend people using this only for learning and NOT copy & pasting .
Quote Originally Posted by ImMalkah View Post
Not a bad code, I recommend people using this only for learning and NOT copy & pasting .
Thats Right
Quote Originally Posted by ImMalkah View Post
Not a bad code, I recommend people using this only for learning and NOT copy & pasting .
Thanks this is my 1st tutorial I ever made so I made it cuz I was board, thanks for feedback
Quote Originally Posted by Vincent Dominguez View Post
Thanks this is my 1st tutorial I ever made so I made it cuz I was board, thanks for feedback
You're welcome .
internal code is best to use in rapidfire
Quote Originally Posted by COD3RIN View Post
internal code is best to use in rapidfire
External > Internal. Doesn't matter what you're doing, but this is always true.
Posts 1–11 of 11 · Page 1 of 1

Post a Reply

Similar Threads

Tags for this Thread

None

Talk with us