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  1. #1
    supercarz1991's Avatar
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    Lithtech Jupiter Enterprise package WITH NOLF2 Build 69 full source code

    Ever played Combat Arms, sudden attack, cross fire Medal of Honor Pacific Assult or even FEAR? They all started on this game engine. This is the actual build version it all started on. A game called No One Lives Forever 2.

    Lithtech was a very advanced game engine for its time. At its release date, it supported more advanced shader 3.0 files than any other game engine at the time. It's a great engine, everything is included in these parts.

    Currently i use the game engine for 2 of my own personal FPS games. TPS (The Private Server) and CAPS (Combat Arms Private Server). its VERY easy to cross mod the files from OTHER lithtech jupiter games and put them in this client for your own game. I honestly prefer this personally than Unity. Only reason i use unity is for android. there's screens below of both tool use and in game looks

    DEDIT Window


    CAPS Junk Flea from Combat Arms (with some graphic tweaks)



    Model Edit with a familiar weapon



    What's included in this package
    ALL the plugins needed
    --Photoshop texture file plugins
    --3ds max plugins (import/export model, import/export map/world)
    --alias maya wavefront plugins
    --windows audio codecs.

    Full tools for models/textures/mapping for the game
    --Dedit: Used for compiling maps, adding spawns/effects etc.
    --FXed: Used for editing what's called ClientFX. clientfx houses all the special effects in the game.
    --ModelEdit: Lets you name all the animations of your 3d model files
    --RenderStyleEditor: Lets you control what the lighting does to models

    TONS of sample games for learning how to use the engine

    Source code to NOLF2 Build 69

    Source code to my TPS game

    the Dev version of NOLF2

    the Dev version of TPS

    Linux files


    eventually i will release CAPS (CA Private server) files that we had working.

    Setting this up is very easy. Simply unzip the files to a folder on your c:\ drive and your all set to start learning!

    here's the links
    Zip total size
    2.55GB
    Extracted Size
    4.56Gb

    links
    Code:
    https://filecloud****/d25xnmhk
    https://filecloud****/q9b5p4tr
    https://filecloud****/qb7fgiwn
    https://filecloud****/89lajf3e
    https://filecloud****/wg8fyvua
    https://filecloud****/fj4lazsy
    https://filecloud****/owp49x0m
    https://filecloud****/6edcb15o
    https://filecloud****/xsz70ou3
    https://filecloud****/e3f1c47j
    https://filecloud****/e2oszukn
    https://filecloud****/93iesbfy
    https://filecloud****/pkgqa6li
    https://filecloud****/8pgzyfmr
    sorry for the parts, i couldn't upload it in 1 >.<

    yes i know external links blah blah, but i doubt 2.55 gigs is gonna upload in attachments

    commando: You're probably the best non-coder coder I know LOL


  2. The Following 2 Users Say Thank You to supercarz1991 For This Useful Post:

    EatADick (03-28-2014),voradorr (01-03-2014)

  3. #2
    Evasive's Avatar
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    Wow. I didn't even think the Lithtech engine was used for anything but CA, but you know, learn something new everyday.

    This is actually pretty cool, and I might learn to use this on my free time. By the way, can I see some more pictures of this CAPS server? It sounds interesting.

  4. #3
    Skaterforeva1's Avatar
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    You should go ahead and release caps too




    ^Suck it!

  5. #4
    supercarz1991's Avatar
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    Quote Originally Posted by Skaterforeva1 View Post
    You should go ahead and release caps too
    it is in this package. CAPS was renamed to TPS because i was using maps and models from other games as well. the tps source is there

    commando: You're probably the best non-coder coder I know LOL


  6. #5
    Karla857's Avatar
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    Thank you just learned somethin new from you should be a minion for Those games on mpgh

  7. #6
    [SMA] Paradise`'s Avatar
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    Daum bro, you still Mod? How is CAPS going? Need to play it.

  8. #7
    supercarz1991's Avatar
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    Quote Originally Posted by Scumbag View Post
    Daum bro, you still Mod? How is CAPS going? Need to play it.
    lets jsut say there's a new project

    commando: You're probably the best non-coder coder I know LOL


  9. #8
    .REZ's Avatar
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    Look who's still kicking.

  10. #9
    EatADick's Avatar
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    Was hoping someone would release something like this years ago. Nice release.

  11. #10
    Trollphone's Avatar
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    its old and Hard to Edit i did Try my Luck with all Versions of Jupiter Bullshit Engine :P Contrackt Jack is a good Basic for start Editing the Engine to transform it to Combat Arms and if you do it dont forget to add "Buffs" to the Stairs!

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