Originally Posted by
CoderCf
Yeah i use it like this :
if(getasynckeystate(keys.UP))
{
if(menu < 10)
{
menu++;
}
}
LOL, thats so stupid
You use a CLR Language. C# present you Events xDDD Events are more effective than a Timer
Example:
Code:
private void MenuForm_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Down)
{
Menu++;
}
}
And in your Form.Designer:
Code:
this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.MenuForm_KeyDown);
Thats so simple and you doesn't need a Timer