Thank you
Add to get weapons you are welcome
Thank you
Add to get weapons you are welcome
Script activates in-game cheats
[ENABLE]
aobscanmodule(INJECT0,GTA5.exe,C7 03 04 00 00 00 E9 13)
alloc(newmem,$1000,"GTA5.exe"+14D7D0C)
label(code)
label(return)
newmem:
code:
mov [rbx],00000001
jmp return
INJECT0:
jmp newmem
nop
return:
registersymbol(INJECT0)
[DISABLE]
INJECT0:
db C7 03 04 00 00 00
unregistersymbol(INJECT0)
dealloc(newmem)
Vehicle Godmode doesn't seem to work with Special Vehicles
Python,C#,C++ and coder.
I have multiple CSGO acc'ts for sale, PM for info
I vouch for people
Total VAC Bans so far: 1
Lurking since 2011
[IMG]https://giant.gfyca*****m/JaggedShadowyDogwoodtwigborer.gif[/IMG]
I think they are quite risky in this version
The Ruiner Rockets don't seem to be located at the offset in this sheet? At 0x31C I have a constant 1.25 float, not changing even when there are no rockets left to fire (RSC version). Am I missing something?
MikeRohsoft (06-08-2017)
are you sure? i mean, if you are "alone" you have anyway unlimited Rockets, so it wont change. You need to be near to other Players to test it
- - - Updated - - -
oh f*ck you are right and you can see easy my misstake xD
Offsets are:Code:<CheatEntry> <ID>38</ID> <Description>"Rockets"</Description> <Color>FF80FF</Color> <VariableType>Float</VariableType> <Address>WorldPTR</Address> <Offsets> <Offset>31C</Offset> <Offset>D28</Offset> <Offset>8</Offset> </Offsets> </CheatEntry> <CheatEntry> <ID>39</ID> <Description>"Boost"</Description> <Color>FF80FF</Color> <VariableType>Float</VariableType> <Address>WorldPTR</Address> <Offsets> <Offset>31C</Offset> <Offset>D28</Offset> <Offset>8</Offset> </Offsets> </CheatEntry>
float fRocketState; //0x0318
float fBoostState; //0x031C
i'm sry ^^ and thx
It work good seem, can you add money function drop too? It fantastic!
the float at 0x318 seems to be zero by default, if I make it positive for the Ruiner 2000, the only thing that seems to happen is a short visual blooming effect, similar to what you get when using boost on a Voltec. But the value does not change when firing rockets from the Ruiner 2000. (There are 8 at max)
However, with some trial-and-error I found it at 0x11C0 (DWORD)