Hi Guys.
The method that i'm using
Programs.
Process Hacker Portable
TMacChanger
Hash Manager
characterme
PAINT (Already in PC)
I DON'T CARE FOR MY BAD ENGLISH. FCK YU.
OBS:1 - Are giving Global Ban after 1.30 Hour./ 1 Day (NIF BYPASS)
OBS:2 - DO NOT USE YOUR REAL ACCOUNT. Play with Fake
OBS:3 - I'm not the responsable for HWID BAN...!!!!
First OF ALL
Donwload the >
.ZIP <
Put Characterme on (\Papaya Play\BlackShot\BlackShot\Data
RENAME Character to Characterbcp,
AND rename characterme to Character
Iniciate the game
AFTER The splash Screen,
WITH > Process Hacker 2 <
SUSPEND the blackshot.exe,
2x click in blackshot.exe, GO TO
THREAD
(Here,we gotta go be fast, because they mask the real adress)
IN THREAD, DO A PRINTSCREEN (FAST) OF THE REAL ADRESSES, CTRL + V on PAINT
Search for the adress number, and mark the
TID
Then, back to Process Hacker, and
terminate the
TID With the
adress number.
Resume the blackshot.exe process
in My Characters Screen, go to (\Papaya Play\BlackShot\BlackShot\Data,
Rename the Character to Characterme, and characterbcp to Character
Play the game.
HASH MANAGER
Open Hash, go to characterme, search for backpack.nif & bag.nif
Select ALL
Change hash
TMAC
Change your MAC every time you'll play BS.
MORE
Like i said, are giving ban. if you get too much bans, you get HWID Ban. (your Hd.) if you be banned, Use Win2GO Method, or change your HD (LIke i did)
I Want to make a bypass for the ban, how they know whe terminate the process? or, how they know we changed something... but is too much variables, and i'm tired doing it alone.
SO, IS YOUR TIME, DO IT. LOL
Editing .NIF
Programs
Nifskope
Paint (Already on PC)
Make a
backup of
Character. (\Papaya Play\BlackShot\BlackShot\Data
You
decide whot you gonna edit.
Open with Nifskope
(only .NIF)
Im gonna edit the Head of KEI, ke_head1
To see
through the wall, go TO:
Ninode,NiZBufferProperty, Flag, Change value 3, to 2. Done
To edit the color
Open
PAINT, Select a COLOR ...
Now,
convert your
.PNG to .dds >>
HERE<<
Put your .dds converted file Anywhere you want
Open your .NIF with NifsKope
Ninode, Ninode, NITripShape,NiTexturingProperty,
Copy the locate of your .dds, and put on:
SAVE
DONE.
Scale (Big Head or WHATEVER...)
Open ke_head1 with Nifskope
Right Click on HEAD. Transform, Edit
Change Scale (you decide, go testing.)
Done